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openmw-tes3mp/apps/openmw
Andrei Kortunov bb7c2ac630
Merge pull request #2759 from Capostrophic/lightsource
Don't use up light duration if the held light is hidden (bug #5352)
2020-04-04 22:04:08 +04:00
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mwbase Do not wander to occupied area by other actor 2020-02-10 22:29:54 +01:00
mwclass Do not use dynamic casts when using ObjectState 2020-03-17 15:18:40 +04:00
mwdialogue Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
mwgui Fix issues, found by CoverityScan 2020-04-04 17:45:26 +04:00
mwinput Fix issues, found by CoverityScan 2020-04-04 17:45:26 +04:00
mwmechanics Don't use up light duration if the held light is hidden (bug #5352) 2020-04-04 20:51:41 +03:00
mwphysics Fix btCollisionObjectWrapper forward declaration 2020-03-31 18:31:46 +03:00
mwrender Don't use up light duration if the held light is hidden (bug #5352) 2020-04-04 20:51:41 +03:00
mwscript Support recast mesh rendering 2020-03-14 09:38:24 +01:00
mwsound Avoid virtual call in SoundManager dtor 2019-11-17 18:50:11 +01:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Merge pull request #2741 from akortunov/warnfix 2020-04-04 00:12:07 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Merge pull request #2722 from akortunov/gyro 2020-04-02 09:55:08 +02:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Support for camera rotation via gyroscope on Android (feature #5311) 2020-04-01 19:57:04 +04:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00