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openmw-tes3mp/libs/openengine
Jordan Milne 917bbc4e11 Create static and non-discardable textures with the right parameters (should fix Issue 443) 12 years ago
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bullet added hack to fix an alignment issue in MSVC 2010 12 years ago
gui overrode MyGUI::DataManager::isDataExist 12 years ago
input Changed standard C lib includes to C++ format 13 years ago
misc Changed standard C lib includes to C++ format 13 years ago
ogre Create static and non-discardable textures with the right parameters (should fix Issue 443) 12 years ago
.gitignore Merged openengine into openmw 13 years ago
README Merged openengine into openmw 13 years ago
testall.sh Merged openengine into openmw 13 years ago

README

OpenEngine README
=================

OpenEngine is a bunch of stand-alone game engine modules collected from the OpenMW project (see http://github.com/korslund/openmw or http://openmw.com ) and from certain other projects.

It is currently a very early work in progress, and development will follow OpenMW closely for a while forward.

OpenEngine will depend heavily on Mangle ( http://github.com/korslund/mangle/ ) and will thus aim to be backend agnostic. When finished it should work with a variety for free and commercial middleware libraries as backends for graphics, sound, physics, input and so on.

All questions can be directed to Nicolay Korslund at korslund@gmail.com

- Nicolay