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openmw-tes3mp/apps/openmw
2014-03-26 21:08:31 -05:00
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mwbase reworked code for player positioning on startup and new game 2014-03-13 13:19:32 +01:00
mwclass Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
mwdialogue moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
mwgui Play item sound when trying to sell a bound item, too. 2014-03-20 22:22:31 -05:00
mwinput Fixes #1181: Enable controls when loading a savegame 2014-03-09 03:34:49 +01:00
mwmechanics Fixes #1209: Tarhiel never falls 2014-03-22 02:08:04 +01:00
mwrender Fixes #1206: effect texture override was not accounted for 2014-03-15 20:28:48 +01:00
mwscript Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
mwsound Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
mwstate Update weapon icon in HUD when save is loaded. 2014-03-26 21:08:31 -05:00
mwworld Merge remote-tracking branch 'slothlife/weather_save' 2014-03-23 08:36:45 +01:00
CMakeLists.txt mwscript/locals was added twice 2014-03-16 21:39:46 +01:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Merge branch 'preview' of https://github.com/zinnschlag/openmw into Editor-Dialog 2014-03-19 10:23:15 +01:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Merge branch 'master' into script 2014-02-13 15:02:02 +01:00