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activespells.cpp
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Implemented potion & ingredient effect stacking
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2013-03-03 12:41:37 +01:00 |
activespells.hpp
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Implemented potion & ingredient effect stacking
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2013-03-03 12:41:37 +01:00 |
actors.cpp
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AI Execute Fix - May as well not create the object either to save extra time.
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2013-05-26 19:54:59 -07:00 |
actors.hpp
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Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
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2013-05-24 20:10:07 -07:00 |
aiactivate.cpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiactivate.hpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiescort.cpp
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AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
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2013-05-25 04:36:21 -07:00 |
aiescort.hpp
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AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
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2013-05-25 04:36:21 -07:00 |
aifollow.cpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aifollow.hpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aipackage.cpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aipackage.hpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aisequence.cpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aisequence.hpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aitravel.cpp
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AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
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2013-05-24 18:16:35 -07:00 |
aitravel.hpp
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AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
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2013-05-24 18:16:35 -07:00 |
aiwander.cpp
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AIWander Minor Patch - Forgot an else statement and another check on an empty node vector, previously no nodes in range or only one would cause the AIWander to not do anything, now they will play idles correctly still.
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2013-05-27 03:24:41 -07:00 |
aiwander.hpp
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AIWander Completed. Replicates vanilla as best possible, pathfinding needs fixing before this looks correct but once the pathfinding files are edited this will behave pretty much exactly as vanilla. Major credit to Hrnchamd for major research.
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2013-05-26 11:30:42 -07:00 |
alchemy.cpp
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Fix appending int to string in an exception message
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2013-03-09 01:00:03 +01:00 |
alchemy.hpp
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Issue #61: fixed alchemy skill
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2012-10-28 14:07:36 +01:00 |
character.cpp
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Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
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2013-05-24 20:10:07 -07:00 |
character.hpp
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Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
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2013-05-24 20:10:07 -07:00 |
creaturestats.cpp
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keep track of death events
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2013-03-18 10:47:09 +01:00 |
creaturestats.hpp
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keep track of death events
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2013-03-18 10:47:09 +01:00 |
drawstate.hpp
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |
enchanting.cpp
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Fix enchantment points value
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2013-04-29 10:19:09 +02:00 |
enchanting.hpp
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Fix enchantment points value
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2013-04-29 10:19:09 +02:00 |
magiceffects.cpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
magiceffects.hpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
mechanicsmanagerimp.cpp
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Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
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2013-05-24 20:10:07 -07:00 |
mechanicsmanagerimp.hpp
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Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
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2013-05-24 20:10:07 -07:00 |
movement.hpp
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Store the position and rotation in MWMechanics::Movement
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2013-03-30 19:00:46 -07:00 |
npcstats.cpp
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Athletics skill increase
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2013-04-28 07:53:04 +02:00 |
npcstats.hpp
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Companion UI
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2013-03-31 13:13:46 +02:00 |
objects.cpp
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Store whether a given animation loops in the state table
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2013-05-12 05:59:39 -07:00 |
objects.hpp
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another minor fix
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2013-04-01 17:30:54 +02:00 |
pathfinding.cpp
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minor cleanup
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2013-05-08 21:26:39 +02:00 |
pathfinding.hpp
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more refactoring
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2013-04-01 12:38:13 +00:00 |
repair.cpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
repair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
security.cpp
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Security fixes
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2013-05-20 12:42:11 +02:00 |
security.hpp
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Cleanup Security class
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2013-05-19 23:19:48 +02:00 |
spells.cpp
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Fix wrong detection of diseases
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2013-04-14 17:51:17 +02:00 |
spells.hpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
spellsuccess.hpp
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new interface in manualref, fix various typos
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2012-11-06 13:43:48 +04:00 |
stat.hpp
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Fix method signatures
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2013-03-06 21:26:41 +01:00 |