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openmw-tes3mp/apps/openmw
2010-11-06 01:09:37 +01:00
..
mwclass implemented skill value handling during character creation (untested) 2010-09-16 10:45:08 +02:00
mwdialogue Use the input manager to enable the dialog 2010-11-06 01:09:05 +01:00
mwgui Added dialouge window 2010-11-06 01:09:37 +01:00
mwinput Updated all dialogs to use a garbage list for postponed cleanup, this list is cleared in update() which is called for each frame. 2010-10-22 22:54:15 +02:00
mwmechanics Make sure player is updated after birthsign is set. 2010-10-23 01:28:30 +02:00
mwrender store results of character creation and update GUI 2010-09-15 14:33:02 +02:00
mwscript Merge branch 'newchar' 2010-10-22 10:27:32 +02:00
mwsound Tested and applied Chris' sound patch. 2010-09-14 13:27:20 +02:00
mwworld The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager. 2010-09-15 14:48:19 +02:00
CMakeLists.txt Added dialouge window 2010-11-06 01:09:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Merge remote branch 'zini/master' into gui-windows 2010-10-23 01:13:11 +02:00
engine.hpp added --script-all switch 2010-10-06 14:52:53 +02:00
main.cpp Merge branch 'newchar' 2010-10-22 10:27:32 +02:00