1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-15 16:49:55 +00:00
openmw-tes3mp/apps/openmw
2021-02-12 22:58:53 +01:00
..
mwbase mResourceSystem initialization reorder 2021-01-12 19:58:46 +01:00
mwclass Merge branch 'dehardcodebaseanim' into 'master' 2021-02-10 16:29:47 +00:00
mwdialogue Also allow negative AI values in dialogue 2021-02-05 19:00:35 +01:00
mwgui Use default icon.tga when inventory icon is missing 2021-02-07 23:27:45 +00:00
mwinput Fix memory leak in MWInput 2021-01-24 15:22:36 +00:00
mwmechanics Make actor flee from a combat when cannot reach a target 2021-02-12 22:58:53 +01:00
mwphysics Ignore projectiles inside of MovementSolver::unstuck. It is normal for actors to be inside of a 2021-02-07 18:32:03 +01:00
mwrender Merge branch 'dehardcodebaseanim' into 'master' 2021-02-10 16:29:47 +00:00
mwscript Don't return negative values from GetMagicka 2021-02-07 11:58:23 +01:00
mwsound Remove redundant SoundManager::lookupSound and loadSound 2021-01-09 14:11:49 +01:00
mwstate Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwworld Don't check magicka when casting free spells 2021-02-07 00:15:01 +01:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Implement instanced groundcover 2021-01-26 22:29:41 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Merge pull request #3023 from akortunov/grass_intsancing 2021-01-27 12:21:24 +01:00
engine.hpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00
main.cpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00