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openmw-tes3mp/apps/openmw
Mark Siewert bef4bef5d2 - Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied.
- Quick hack for multiple terrain palettes. Prevents crashes and/or wrong textures in masters/plugins beyond the first.
- Support deleting parent entries from the list.
2012-06-10 11:14:46 +02:00
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mwbase fixed exception handling during subsystem setup 2012-05-04 17:20:57 +02:00
mwclass fixed some issues: 2012-06-04 21:48:20 +02:00
mwdialogue fixed some cppcheck issues 2012-06-06 20:29:30 +02:00
mwgui fixed some cppcheck issues 2012-06-06 20:29:30 +02:00
mwinput proper resolution switching (reposition GUI & adjust mouse clipping region) 2012-05-28 09:19:25 +02:00
mwmechanics HUD icons for selected weapon / selected spell / selected enchanted item 2012-05-29 18:33:01 +02:00
mwrender - Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied. 2012-06-10 11:14:46 +02:00
mwscript Added DontSaveObject script instruction 2012-06-07 12:36:51 +02:00
mwsound fixed some cppcheck issues 2012-06-06 20:29:30 +02:00
mwworld - Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied. 2012-06-10 11:14:46 +02:00
CMakeLists.txt spell window layout & opening/closing/pinning logic 2012-05-29 09:02:22 +02:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp - Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied. 2012-06-10 11:14:46 +02:00
engine.hpp - Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied. 2012-06-10 11:14:46 +02:00
main.cpp - Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied. 2012-06-10 11:14:46 +02:00