..
.gitignore
directory structure reorganisation (still missing the mangle stuff)
2010-06-25 22:28:59 +02:00
actors.cpp
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
actors.hpp
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
animation.cpp
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
animation.hpp
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
cell.hpp
implemented take action
2010-08-07 20:25:17 +02:00
compositors.cpp
add water settings to settings window
2012-05-29 06:45:44 +02:00
compositors.hpp
add water settings to settings window
2012-05-29 06:45:44 +02:00
creatureanimation.cpp
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
creatureanimation.hpp
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
debugging.cpp
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
debugging.hpp
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
localmap.cpp
small map tweak
2012-05-28 05:03:50 +02:00
localmap.hpp
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
npcanimation.cpp
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
npcanimation.hpp
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
objects.cpp
Finished merging.
2012-05-11 11:52:07 +02:00
objects.hpp
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
occlusionquery.cpp
minor fix
2012-04-19 01:10:55 +02:00
occlusionquery.hpp
Preparing for clothes/armor
2012-04-02 22:08:46 -04:00
player.cpp
set the camera orientation after using teleport doors
2012-05-30 15:52:39 +02:00
player.hpp
set the camera orientation after using teleport doors
2012-05-30 15:52:39 +02:00
renderconst.hpp
fixed the sky reflection issue
2012-04-19 01:08:26 +02:00
renderinginterface.hpp
Changing to Actors;NPCAnimation;CreatureAnimation
2011-11-24 01:48:54 -05:00
renderingmanager.cpp
shutdown crash fix
2012-06-09 19:15:11 +02:00
renderingmanager.hpp
add water settings to settings window
2012-05-29 06:45:44 +02:00
shaderhelper.cpp
fix for dark corners bug on some cards
2012-04-30 21:22:26 +02:00
shaderhelper.hpp
basic shadows
2012-04-11 18:53:13 +02:00
shadows.cpp
basic mouse-over info for in-game objects
2012-04-15 17:10:08 +02:00
shadows.hpp
basic shadows
2012-04-11 18:53:13 +02:00
sky.cpp
when the resolution changes, adjust camera aspect ratio and recreate compositors
2012-05-27 21:39:18 +02:00
sky.hpp
when the resolution changes, adjust camera aspect ratio and recreate compositors
2012-05-27 21:39:18 +02:00
terrain.cpp
- Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied.
2012-06-10 11:14:46 +02:00
terrain.hpp
- Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied.
2012-06-10 11:14:46 +02:00
terrainmaterial.cpp
light improvements
2012-04-19 20:59:57 +02:00
terrainmaterial.hpp
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
water.cpp
shutdown crash fix
2012-06-09 19:15:11 +02:00
water.hpp
add water settings to settings window
2012-05-29 06:45:44 +02:00