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GUI
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[Client] Replace unused method in GUIController with getChatEditState()
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2020-05-11 01:54:07 +03:00 |
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processors
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
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ActorList.cpp
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[Client] Remove 'using namespace std' from multiplayer-related code
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2021-03-20 23:21:40 +02:00 |
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ActorList.hpp
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[Client] Always send attack starts by actors immediately
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2019-11-30 15:50:05 +02:00 |
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Cell.cpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
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Cell.hpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
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CellController.cpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
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CellController.hpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
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DedicatedActor.cpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
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DedicatedActor.hpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
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DedicatedPlayer.cpp
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[Client] Remove 'using namespace std' from multiplayer-related code
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2021-03-20 23:21:40 +02:00 |
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DedicatedPlayer.hpp
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[General] Implement PlayerSpellsActive packet, part 2
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2020-11-17 13:00:02 +02:00 |
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GUIController.cpp
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[Client] Handle input from server-sent custom messageboxes less hackily
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2020-07-18 01:36:13 +02:00 |
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GUIController.hpp
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[Client] Handle input from server-sent custom messageboxes less hackily
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2020-07-18 01:36:13 +02:00 |
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LocalActor.cpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
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LocalActor.hpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
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LocalPlayer.cpp
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[Client] Remove 'using namespace std' from multiplayer-related code
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2021-03-20 23:21:40 +02:00 |
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LocalPlayer.hpp
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[Client] Add die() method to LocalPlayer
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2020-11-15 01:02:58 +02:00 |
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LocalSystem.cpp
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[General] Create SystemPacket category and move Handshake packet to it
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2019-11-09 05:12:00 +02:00 |
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LocalSystem.hpp
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[General] Create SystemPacket category and move Handshake packet to it
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2019-11-09 05:12:00 +02:00 |
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Main.cpp
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[Client] Remove 'using namespace std' from multiplayer-related code
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2021-03-20 23:21:40 +02:00 |
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Main.hpp
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[Client] Ensure mwmp::Main is initialized before GUIController cleanup
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2019-12-04 08:39:33 +02:00 |
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MechanicsHelper.cpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
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MechanicsHelper.hpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
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Networking.cpp
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[Client] Remove 'using namespace std' from multiplayer-related code
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2021-03-20 23:21:40 +02:00 |
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Networking.hpp
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[General] Create SystemPacket category and move Handshake packet to it
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2019-11-09 05:12:00 +02:00 |
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ObjectList.cpp
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[Client] Handle reenabling of harvested objects via Container packet
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2021-04-06 13:22:17 +02:00 |
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ObjectList.hpp
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[Client] Use ObjectDialogueChoice for highlighted topics in dialogue
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2020-12-17 03:12:01 +02:00 |
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PlayerList.cpp
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[Client] Remove 'using namespace std' from multiplayer-related code
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2021-03-20 23:21:40 +02:00 |
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PlayerList.hpp
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[Client] Implement stable cell resets
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2020-08-16 23:56:01 +02:00 |
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RecordHelper.cpp
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[Client] Move overrideRecord() method for Sound records to right spot
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2021-01-17 16:04:12 +02:00 |
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RecordHelper.hpp
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[Client] Move overrideRecord() method for Sound records to right spot
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2021-01-17 16:04:12 +02:00 |
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ScriptController.cpp
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[Client] Add ScriptController w/ contextType-to-packetOrigin method
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2018-07-23 00:48:23 +03:00 |
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ScriptController.hpp
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[Client] Add ScriptController w/ contextType-to-packetOrigin method
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2018-07-23 00:48:23 +03:00 |
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Worldstate.cpp
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[Client] Remove 'using namespace std' from multiplayer-related code
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2021-03-20 23:21:40 +02:00 |
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Worldstate.hpp
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[Client] Implement stable cell resets
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2020-08-16 23:56:01 +02:00 |