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openmw-tes3mp/apps/openmw/mwscript
2014-01-18 10:51:52 +01:00
..
docs Merge remote-tracking branch 'sergeyshambir/startcombat' 2014-01-13 10:17:10 +01:00
aiextensions.cpp StopCombat: mark as non-hostile 2014-01-15 14:53:29 +01:00
aiextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
animationextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
animationextensions.hpp added animation-related script instructions 2011-11-21 14:08:44 +01:00
cellextensions.cpp GetWaterLevel fix (similar to MCP): if there is no water in the cell, return -FLT_MAX to prevent mods from incorrectly thinking the player is underwater. 2014-01-08 20:19:47 +01:00
cellextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
compilercontext.cpp Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
compilercontext.hpp Issue #181: Member variable access in expressions; error reporting fix for the previous commit 2012-06-16 13:06:23 +02:00
consoleextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
consoleextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
containerextensions.cpp Make sure onPcEquip is also set for Equip script instruction 2014-01-18 10:51:52 +01:00
containerextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
controlextensions.cpp Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations. 2014-01-15 14:53:29 +01:00
controlextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
dialogueextensions.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
dialogueextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
extensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
extensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
globalscripts.cpp Added new game button 2013-05-15 17:54:18 +02:00
globalscripts.hpp Added new game button 2013-05-15 17:54:18 +02:00
guiextensions.cpp Some unneeded includes cleanup 2014-01-15 14:53:28 +01:00
guiextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
interpretercontext.cpp Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception) 2014-01-09 02:21:03 +01:00
interpretercontext.hpp Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception) 2014-01-09 02:21:03 +01:00
locals.cpp replaced an include with a forward declaration 2013-04-04 12:27:57 +02:00
locals.hpp replaced an include with a forward declaration 2013-04-04 12:27:57 +02:00
miscextensions.cpp Correction for RemoveSoulgem instruction 2014-01-14 06:13:30 +01:00
miscextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
ref.hpp Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception) 2014-01-09 02:21:03 +01:00
scriptmanagerimp.cpp Don't suppress exceptions thrown while running scripts 2014-01-08 19:52:57 +01:00
scriptmanagerimp.hpp Added new game button 2013-05-15 17:54:18 +02:00
skyextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
skyextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
soundextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
soundextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
statsextensions.cpp Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
statsextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
transformationextensions.cpp Some unneeded includes cleanup 2014-01-15 14:53:28 +01:00
transformationextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
userextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
userextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00