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			16 lines
		
	
	
	
		
			292 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
	
		
			292 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef GAME_RENDERING_INTERFACE_H
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| #define GAME_RENDERING_INTERFACE_H
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| 
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| namespace MWRender
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| {
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|     class Objects;
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|     class Actors;
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|       
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|     class RenderingInterface
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|     {
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|     public:
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|         virtual MWRender::Objects& getObjects() = 0;
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|         virtual ~RenderingInterface(){}
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|     };
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| }
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| #endif
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