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openmw-tes3mp/apps/openmw/mwmp
2017-04-09 16:32:44 +03:00
..
ActorList.cpp [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
ActorList.hpp [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
Cell.cpp [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
Cell.hpp [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
CellController.cpp [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
CellController.hpp [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
DedicatedActor.cpp [Client] Reorder methods and don't set variables that are no longer used 2017-04-08 10:58:25 +03:00
DedicatedActor.hpp [Client] Correctly implement movement animation sync for NPCs 2017-04-08 08:59:21 +03:00
DedicatedPlayer.cpp [Client] Reorder includes 2017-04-08 12:54:38 +03:00
DedicatedPlayer.hpp Once again use RakNetGUID as index for player map everywhere 2016-11-19 22:16:21 +02:00
GUIChat.cpp [General] Extract BaseEvent & BasePlayer from packets to functions 2017-03-06 18:40:07 +08:00
GUIChat.hpp Cleanup tes3mp headers 2016-12-16 16:59:15 +08:00
GUIController.cpp [General] Extract BaseEvent & BasePlayer from packets to functions 2017-03-06 18:40:07 +08:00
GUIController.hpp Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
GUIDialogList.cpp [General] Extract BaseEvent & BasePlayer from packets to functions 2017-03-06 18:40:07 +08:00
GUIDialogList.hpp Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
GUILogin.cpp [General] Leave one blank line at the end of every tes3mp code file 2017-01-26 06:17:29 +02:00
GUILogin.hpp Syncing inventory, animations, position, 8 key attributes 2016-07-07 23:50:48 +08:00
LocalActor.cpp [Client] Correctly implement movement animation sync for NPCs 2017-04-08 08:59:21 +03:00
LocalActor.hpp [Client] Correctly implement movement animation sync for NPCs 2017-04-08 08:59:21 +03:00
LocalPlayer.cpp [Client] Reorder includes 2017-04-08 12:54:38 +03:00
LocalPlayer.hpp [Client] See when other players remove items from containers 2017-02-05 18:45:23 +02:00
Main.cpp [Client] Update DedicatedActors every frame to allow interpolation 2017-04-07 15:51:34 +03:00
Main.hpp [Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController 2017-04-05 12:00:21 +03:00
Networking.cpp [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
Networking.hpp [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
PlayerMarkerCollection.cpp Fix frame listener errors for player markers 2016-10-30 16:39:59 +02:00
PlayerMarkerCollection.hpp Fix frame listener errors for player markers 2016-10-30 16:39:59 +02:00
WorldEvent.cpp [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
WorldEvent.hpp [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00