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openmw-tes3mp/apps/openmw
2019-05-01 20:15:11 +04:00
..
mwbase Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00
mwclass Support eight possible blood types (feature #4958) 2019-04-14 18:48:31 +03:00
mwdialogue Use the logging system for compiler errors 2019-04-23 22:20:18 +04:00
mwgui Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00
mwinput Disable quick keys when fighting and spellcasting are disabled (bug #4962) 2019-04-12 13:08:55 +00:00
mwmechanics Don't recover normalise speed setting every frame 2019-04-24 16:22:56 +03:00
mwphysics Fix arguments order for raytracing in the getHitContact() (bug #4990) 2019-04-22 20:46:38 +04:00
mwrender Tweak object VFX scaling (bug #4989) 2019-04-22 21:27:33 +03:00
mwscript Use the logging system for compiler errors 2019-04-23 22:20:18 +04:00
mwsound Increase music crossfade time to 1 second 2019-04-25 20:26:40 +03:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Merge branch 'hashRefID' into 'master' 2019-04-24 16:46:13 +00:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c android: Add a method so that we can send relative mouse movements from java. 2018-12-23 15:14:29 -05:00
CMakeLists.txt Allow to calculate UI skin size based on texture resolution (feature #4968) 2019-04-10 10:34:07 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Do not use the CPU affinity of OSG viewer (bug #4785) 2019-04-24 14:51:00 +04:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00