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action.cpp
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Replace Play_NoTrack with playManualSound3D, and rename the latter
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9 years ago |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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12 years ago |
actionalchemy.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionalchemy.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionapply.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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11 years ago |
actiondoor.cpp
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Opening doors
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12 years ago |
actiondoor.hpp
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Opening doors
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12 years ago |
actioneat.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actioneat.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionequip.cpp
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Fix crash when onPcEquip script removes the equipped item (Fixes #3016)
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9 years ago |
actionequip.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionopen.cpp
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WindowManager refactoring
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10 years ago |
actionopen.hpp
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Remove empty line at the beginning of files
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10 years ago |
actionread.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionread.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionrepair.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionrepair.hpp
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Added PC repair feature
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12 years ago |
actionsoulgem.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionsoulgem.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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12 years ago |
actiontake.cpp
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Remove empty line at the beginning of files
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10 years ago |
actiontake.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actiontalk.cpp
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Remove empty line at the beginning of files
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10 years ago |
actiontalk.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionteleport.cpp
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Implement stayOutside script variable
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9 years ago |
actionteleport.hpp
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Don't teleport followers when using teleportation spells
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10 years ago |
actiontrap.cpp
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Restore projectiles
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10 years ago |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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11 years ago |
cellfunctors.hpp
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Readded collision objects and movement physics
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10 years ago |
cellref.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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10 years ago |
cellref.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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10 years ago |
cellreflist.hpp
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Load/read methods (for ESM records) accept a deleted flag in OpenMW
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10 years ago |
cells.cpp
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Explicitly instantiate MWWorld::Store
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10 years ago |
cells.hpp
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Several warning fixes
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10 years ago |
cellstore.cpp
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Fix isUnderwater checks being off by one for exterior cells
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9 years ago |
cellstore.hpp
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Include cleanup
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10 years ago |
class.cpp
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Use the correct scale for actor swim height (Fixes #2833)
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9 years ago |
class.hpp
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Use the correct scale for actor swim height (Fixes #2833)
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9 years ago |
containerstore.cpp
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Add new script instance when a container item is unstacked (Bug #2962)
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9 years ago |
containerstore.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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10 years ago |
contentloader.hpp
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Missing iostream include
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11 years ago |
customdata.cpp
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Fast version of dynamic_cast for MWClass
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9 years ago |
customdata.hpp
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Fast version of dynamic_cast for MWClass
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9 years ago |
esmloader.cpp
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Silence -Wreorder warnings, and remove -Wno-reorder.
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10 years ago |
esmloader.hpp
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Reduce includes
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10 years ago |
esmstore.cpp
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Do not assert() for invalid land data in plugins (Bug #3037)
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9 years ago |
esmstore.hpp
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Explicitly instantiate MWWorld::Store
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10 years ago |
failedaction.cpp
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extracted MWMechanics::getPlayer()
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10 years ago |
failedaction.hpp
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fix -Wnewline-eof warnings
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10 years ago |
fallback.cpp
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Water ripples
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10 years ago |
fallback.hpp
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More efficient StateSetController, beginnings of sky rendering
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10 years ago |
globals.cpp
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Merge commit 'pull/upstream/678' into HEAD
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9 years ago |
globals.hpp
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Remove NAME handling from MWWorld::Globals
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10 years ago |
inventorystore.cpp
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Enchantment error handling fix (Fixes #2959)
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9 years ago |
inventorystore.hpp
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Remove an already resolved todo comment
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10 years ago |
livecellref.cpp
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Include cleanup
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10 years ago |
livecellref.hpp
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Basic RefData and CellRef change tracking
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11 years ago |
localscripts.cpp
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improved error handling in LocalScripts::add
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10 years ago |
localscripts.hpp
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fixed warning C4099:
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10 years ago |
manualref.cpp
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Include cleanup
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10 years ago |
manualref.hpp
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Move manualref code out of header
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10 years ago |
nullaction.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
player.cpp
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Refactor: InputManager no longer depends on Engine
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9 years ago |
player.hpp
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Refactor: InputManager no longer depends on Engine
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9 years ago |
projectilemanager.cpp
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Avoid inheriting from Sound for sound types
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9 years ago |
projectilemanager.hpp
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Use a single-precision PositionAttitudeTransform in speed critical places
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9 years ago |
ptr.cpp
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Remove empty line at the beginning of files
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10 years ago |
ptr.hpp
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fixed warning C4099:
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10 years ago |
recordcmp.hpp
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Remove some unused code, include cleanup
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10 years ago |
refdata.cpp
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Use a single-precision PositionAttitudeTransform in speed critical places
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9 years ago |
refdata.hpp
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Use a single-precision PositionAttitudeTransform in speed critical places
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9 years ago |
scene.cpp
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Fix isUnderwater checks being off by one for exterior cells
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9 years ago |
scene.hpp
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Rotations: use different rotation order when object is rotated via script (Fixes #2062)
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9 years ago |
store.cpp
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Do not assert() for invalid land data in plugins (Bug #3037)
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9 years ago |
store.hpp
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Do not assert() for invalid land data in plugins (Bug #3037)
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9 years ago |
timestamp.cpp
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fixing MSVC 2013 warning C4244: & C4305
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10 years ago |
timestamp.hpp
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fixed warning C4099:
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10 years ago |
weather.cpp
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Avoid inheriting from Sound for sound types
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9 years ago |
weather.hpp
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Read Ambient Loop Sound ID and Rain Loop Sound ID from the INI file
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9 years ago |
worldimp.cpp
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In first person mode, attach sound listener to the camera
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9 years ago |
worldimp.hpp
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Optimize World::getTimeStamp
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9 years ago |