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openmw-tes3mp/apps/openmw/mwworld
Marc Zinnschlag e0c9265148 Merge remote-tracking branch 'origin/master' 9 years ago
..
action.cpp Replace Play_NoTrack with playManualSound3D, and rename the latter 9 years ago
action.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 12 years ago
actionalchemy.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionalchemy.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionapply.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 11 years ago
actiondoor.cpp Opening doors 12 years ago
actiondoor.hpp Opening doors 12 years ago
actioneat.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actioneat.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionequip.cpp Fix crash when onPcEquip script removes the equipped item (Fixes #3016) 9 years ago
actionequip.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionopen.cpp WindowManager refactoring 10 years ago
actionopen.hpp Remove empty line at the beginning of files 10 years ago
actionread.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionread.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionrepair.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionrepair.hpp Added PC repair feature 12 years ago
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 12 years ago
actiontake.cpp Remove empty line at the beginning of files 10 years ago
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actiontalk.cpp Remove empty line at the beginning of files 10 years ago
actiontalk.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionteleport.cpp Implement stayOutside script variable 9 years ago
actionteleport.hpp Don't teleport followers when using teleportation spells 10 years ago
actiontrap.cpp Restore projectiles 10 years ago
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 11 years ago
cellfunctors.hpp Readded collision objects and movement physics 10 years ago
cellref.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
cellref.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
cellreflist.hpp Load/read methods (for ESM records) accept a deleted flag in OpenMW 10 years ago
cells.cpp Explicitly instantiate MWWorld::Store 10 years ago
cells.hpp Several warning fixes 10 years ago
cellstore.cpp Fix isUnderwater checks being off by one for exterior cells 9 years ago
cellstore.hpp Include cleanup 10 years ago
class.cpp Use the correct scale for actor swim height (Fixes #2833) 9 years ago
class.hpp Use the correct scale for actor swim height (Fixes #2833) 9 years ago
containerstore.cpp Add new script instance when a container item is unstacked (Bug #2962) 9 years ago
containerstore.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
contentloader.hpp Missing iostream include 11 years ago
customdata.cpp Fast version of dynamic_cast for MWClass 9 years ago
customdata.hpp Fast version of dynamic_cast for MWClass 9 years ago
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
esmloader.hpp Reduce includes 10 years ago
esmstore.cpp Do not assert() for invalid land data in plugins (Bug #3037) 9 years ago
esmstore.hpp Explicitly instantiate MWWorld::Store 10 years ago
failedaction.cpp extracted MWMechanics::getPlayer() 10 years ago
failedaction.hpp fix -Wnewline-eof warnings 10 years ago
fallback.cpp Water ripples 10 years ago
fallback.hpp More efficient StateSetController, beginnings of sky rendering 10 years ago
globals.cpp Merge commit 'pull/upstream/678' into HEAD 9 years ago
globals.hpp Remove NAME handling from MWWorld::Globals 10 years ago
inventorystore.cpp Enchantment error handling fix (Fixes #2959) 9 years ago
inventorystore.hpp Remove an already resolved todo comment 10 years ago
livecellref.cpp Include cleanup 10 years ago
livecellref.hpp Basic RefData and CellRef change tracking 11 years ago
localscripts.cpp improved error handling in LocalScripts::add 10 years ago
localscripts.hpp fixed warning C4099: 10 years ago
manualref.cpp Include cleanup 10 years ago
manualref.hpp Move manualref code out of header 10 years ago
nullaction.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
player.cpp Refactor: InputManager no longer depends on Engine 9 years ago
player.hpp Refactor: InputManager no longer depends on Engine 9 years ago
projectilemanager.cpp Avoid inheriting from Sound for sound types 9 years ago
projectilemanager.hpp Use a single-precision PositionAttitudeTransform in speed critical places 9 years ago
ptr.cpp Remove empty line at the beginning of files 10 years ago
ptr.hpp fixed warning C4099: 10 years ago
recordcmp.hpp Remove some unused code, include cleanup 10 years ago
refdata.cpp Use a single-precision PositionAttitudeTransform in speed critical places 9 years ago
refdata.hpp Use a single-precision PositionAttitudeTransform in speed critical places 9 years ago
scene.cpp Fix isUnderwater checks being off by one for exterior cells 9 years ago
scene.hpp Rotations: use different rotation order when object is rotated via script (Fixes #2062) 9 years ago
store.cpp Do not assert() for invalid land data in plugins (Bug #3037) 9 years ago
store.hpp Do not assert() for invalid land data in plugins (Bug #3037) 9 years ago
timestamp.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
timestamp.hpp fixed warning C4099: 10 years ago
weather.cpp Avoid inheriting from Sound for sound types 9 years ago
weather.hpp Read Ambient Loop Sound ID and Rain Loop Sound ID from the INI file 9 years ago
worldimp.cpp In first person mode, attach sound listener to the camera 9 years ago
worldimp.hpp Optimize World::getTimeStamp 9 years ago