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openmw-tes3mp/apps/openmw/mwmechanics
2013-11-15 20:29:47 +01:00
..
activespells.cpp Move code for listing effect sources to the spell management classes 2013-11-15 20:29:47 +01:00
activespells.hpp Move code for listing effect sources to the spell management classes 2013-11-15 20:29:47 +01:00
actors.cpp Fix continuous FX getting removed instantly 2013-11-14 13:30:48 +01:00
actors.hpp Implemented Fortify/Drain skill magic effects. Scroll of icarian flight works! 2013-11-09 10:49:00 +01:00
aiactivate.cpp various fixes 2012-11-16 20:28:20 +01:00
aiactivate.hpp various fixes 2012-11-16 20:28:20 +01:00
aiescort.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
aiescort.hpp AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem. 2013-05-25 04:36:21 -07:00
aifollow.cpp add AI script functions 2012-11-30 02:16:16 +02:00
aifollow.hpp add AI script functions 2012-11-30 02:16:16 +02:00
aipackage.cpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aipackage.hpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aisequence.cpp Initialize MWMechanics::AiSequence from ESM::AiPackageList 2013-07-31 00:55:08 +02:00
aisequence.hpp Initialize MWMechanics::AiSequence from ESM::AiPackageList 2013-07-31 00:55:08 +02:00
aitravel.cpp Avoid killing AIWander and AITravel when far away 2013-08-29 17:41:20 -07:00
aitravel.hpp AITravel Cleanup - Removed unnecessary includes and other varius cleanups. 2013-05-24 18:16:35 -07:00
aiwander.cpp Increase the distance for reaching a path node 2013-08-29 17:41:20 -07:00
aiwander.hpp Pathfinding Overhaul - Finished cleaning, removed unnecessary parameter in one function, fixed use of the function in ai packages and added use of clearPath() function in aiwander, fixed algorithms and got rid of excess subtractions in getDistance functions (thanks to Chris!). 2013-05-29 19:26:45 -07:00
alchemy.cpp silenced a warning 2013-11-10 21:45:27 +01:00
alchemy.hpp Issue #61: fixed alchemy skill 2012-10-28 14:07:36 +01:00
character.cpp Fix VFX not getting removed when an actor dies 2013-11-14 14:52:30 +01:00
character.hpp Fix continuous FX getting removed instantly 2013-11-14 13:30:48 +01:00
creaturestats.cpp Missing const, thanks to jeaye 2013-11-10 23:27:11 +01:00
creaturestats.hpp Missing const, thanks to jeaye 2013-11-10 23:27:11 +01:00
drawstate.hpp disabling gcc extensions 2012-10-09 17:10:25 +02:00
enchanting.cpp Pass item count to ManualRef constructor 2013-11-10 02:45:16 +01:00
enchanting.hpp Call ContainerStore::remove() to remove items from inventory 2013-11-10 02:45:16 +01:00
magiceffects.cpp Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item. 2013-11-13 18:51:28 +01:00
magiceffects.hpp Move code for listing effect sources to the spell management classes 2013-11-15 20:29:47 +01:00
mechanicsmanagerimp.cpp Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore. 2013-11-14 14:41:10 +01:00
mechanicsmanagerimp.hpp Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore. 2013-11-14 14:41:10 +01:00
movement.hpp Store the position and rotation in MWMechanics::Movement 2013-03-30 19:00:46 -07:00
npcstats.cpp Remove some unused functions 2013-08-27 17:13:49 -07:00
npcstats.hpp Remove some unused functions 2013-08-27 17:13:49 -07:00
objects.cpp Apply movement by queueing it to do later 2013-08-17 22:34:38 -07:00
objects.hpp Store a pointer to the character controller for non-actor objects 2013-07-15 23:47:04 -07:00
pathfinding.cpp Minor pathfinding cleanup 2013-08-29 19:17:27 -07:00
pathfinding.hpp Minor pathfinding cleanup 2013-08-29 19:17:27 -07:00
repair.cpp Call ContainerStore::remove() to remove items from inventory 2013-11-10 02:45:16 +01:00
repair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
security.cpp Call ContainerStore::remove() to remove items from inventory 2013-11-10 02:45:16 +01:00
security.hpp Cleanup Security class 2013-05-19 23:19:48 +02:00
spells.cpp Move code for listing effect sources to the spell management classes 2013-11-15 20:29:47 +01:00
spells.hpp Move code for listing effect sources to the spell management classes 2013-11-15 20:29:47 +01:00
spellsuccess.hpp Move code for listing effect sources to the spell management classes 2013-11-15 20:29:47 +01:00
stat.hpp Modify the current magicka and fatigue when the base changes 2013-08-27 22:44:52 -07:00