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activespells.cpp
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Move code for listing effect sources to the spell management classes
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2013-11-15 20:29:47 +01:00 |
activespells.hpp
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Move code for listing effect sources to the spell management classes
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2013-11-15 20:29:47 +01:00 |
actors.cpp
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Fix continuous FX getting removed instantly
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2013-11-14 13:30:48 +01:00 |
actors.hpp
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Implemented Fortify/Drain skill magic effects. Scroll of icarian flight works!
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2013-11-09 10:49:00 +01:00 |
aiactivate.cpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiactivate.hpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiescort.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
aiescort.hpp
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AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
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2013-05-25 04:36:21 -07:00 |
aifollow.cpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aifollow.hpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aipackage.cpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aipackage.hpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aisequence.cpp
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Initialize MWMechanics::AiSequence from ESM::AiPackageList
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2013-07-31 00:55:08 +02:00 |
aisequence.hpp
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Initialize MWMechanics::AiSequence from ESM::AiPackageList
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2013-07-31 00:55:08 +02:00 |
aitravel.cpp
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Avoid killing AIWander and AITravel when far away
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2013-08-29 17:41:20 -07:00 |
aitravel.hpp
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AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
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2013-05-24 18:16:35 -07:00 |
aiwander.cpp
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Increase the distance for reaching a path node
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2013-08-29 17:41:20 -07:00 |
aiwander.hpp
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Pathfinding Overhaul - Finished cleaning, removed unnecessary parameter in one function, fixed use of the function in ai packages and added use of clearPath() function in aiwander, fixed algorithms and got rid of excess subtractions in getDistance functions (thanks to Chris!).
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2013-05-29 19:26:45 -07:00 |
alchemy.cpp
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silenced a warning
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2013-11-10 21:45:27 +01:00 |
alchemy.hpp
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Issue #61: fixed alchemy skill
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2012-10-28 14:07:36 +01:00 |
character.cpp
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Fix VFX not getting removed when an actor dies
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2013-11-14 14:52:30 +01:00 |
character.hpp
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Fix continuous FX getting removed instantly
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2013-11-14 13:30:48 +01:00 |
creaturestats.cpp
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Missing const, thanks to jeaye
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2013-11-10 23:27:11 +01:00 |
creaturestats.hpp
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Missing const, thanks to jeaye
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2013-11-10 23:27:11 +01:00 |
drawstate.hpp
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |
enchanting.cpp
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Pass item count to ManualRef constructor
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2013-11-10 02:45:16 +01:00 |
enchanting.hpp
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Call ContainerStore::remove() to remove items from inventory
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2013-11-10 02:45:16 +01:00 |
magiceffects.cpp
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Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item.
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2013-11-13 18:51:28 +01:00 |
magiceffects.hpp
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Move code for listing effect sources to the spell management classes
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2013-11-15 20:29:47 +01:00 |
mechanicsmanagerimp.cpp
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Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
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2013-11-14 14:41:10 +01:00 |
mechanicsmanagerimp.hpp
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Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
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2013-11-14 14:41:10 +01:00 |
movement.hpp
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Store the position and rotation in MWMechanics::Movement
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2013-03-30 19:00:46 -07:00 |
npcstats.cpp
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Remove some unused functions
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2013-08-27 17:13:49 -07:00 |
npcstats.hpp
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Remove some unused functions
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2013-08-27 17:13:49 -07:00 |
objects.cpp
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Apply movement by queueing it to do later
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2013-08-17 22:34:38 -07:00 |
objects.hpp
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Store a pointer to the character controller for non-actor objects
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2013-07-15 23:47:04 -07:00 |
pathfinding.cpp
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Minor pathfinding cleanup
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2013-08-29 19:17:27 -07:00 |
pathfinding.hpp
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Minor pathfinding cleanup
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2013-08-29 19:17:27 -07:00 |
repair.cpp
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Call ContainerStore::remove() to remove items from inventory
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2013-11-10 02:45:16 +01:00 |
repair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
security.cpp
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Call ContainerStore::remove() to remove items from inventory
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2013-11-10 02:45:16 +01:00 |
security.hpp
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Cleanup Security class
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2013-05-19 23:19:48 +02:00 |
spells.cpp
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Move code for listing effect sources to the spell management classes
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2013-11-15 20:29:47 +01:00 |
spells.hpp
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Move code for listing effect sources to the spell management classes
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2013-11-15 20:29:47 +01:00 |
spellsuccess.hpp
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Move code for listing effect sources to the spell management classes
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2013-11-15 20:29:47 +01:00 |
stat.hpp
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Modify the current magicka and fatigue when the base changes
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2013-08-27 22:44:52 -07:00 |