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openmw-tes3mp/apps/openmw-mp
David Cernat c8abd11f5d [General] Move creature disguises for players to PlayerShapeshift packet
Additionally, make associated variables clearer, and move associated server script functions next to other shapeshifting functions.
2018-04-05 15:42:06 +03:00
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amx DIE TABS, DIE!!!!!!!1 2016-09-04 17:39:08 +08:00
processors [Server] Remove remnant of hardcoded container sync 2018-04-03 01:35:07 +03:00
Script [General] Move creature disguises for players to PlayerShapeshift packet 2018-04-05 15:42:06 +03:00
Cell.cpp [Server] Avoid duplicates of the same player in a cell's loaders 2017-10-10 05:48:56 +03:00
Cell.hpp [Server] Only read Actor packets from players who are still authorities 2017-05-05 06:13:34 +03:00
CellController.cpp [Server] Initialize interiors correctly if exterior 0, 0 has been loaded 2017-08-31 14:48:23 +03:00
CellController.hpp [Server] Split off Cell and CellController into two different files 2017-04-29 23:05:12 +03:00
CMakeLists.txt [General] Add placeholders for new packet types 2018-01-29 22:32:51 +02:00
main.cpp [Server] Put includes in a specific order 2017-10-08 05:17:14 +03:00
MasterClient.cpp [Server] Fix "wrong packet with id: 14" 2017-09-02 14:01:11 +08:00
MasterClient.hpp [Server] Add and implement PushPlugin method to MasterClient 2017-05-07 02:51:57 +08:00
Networking.cpp [Server] Reimplement 4ebfcc4a21 for 0.6 2018-03-10 22:19:44 +02:00
Networking.hpp [Server] Add script functions to set & get plugin enforcement state 2018-01-02 16:33:18 +02:00
Player.cpp [Server] Reimplement 4ebfcc4a21 for 0.6 2018-03-10 22:19:44 +02:00
Player.hpp [Server] Reimplement 4ebfcc4a21 for 0.6 2018-03-10 22:19:44 +02:00
Utils.cpp [Server] Add and use Utils::getCellFromDescription() 2017-04-28 16:33:58 +03:00
Utils.hpp [Server] Add and use Utils::getCellFromDescription() 2017-04-28 16:33:58 +03:00