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PacketChatMessage.cpp
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[General] Stop using virtual functions in BasePlayer
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2017-01-25 17:06:15 +02:00 |
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PacketChatMessage.hpp
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Move PlayerPackets into their own subfolder
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2016-10-19 19:37:10 +03:00 |
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PacketConsole.hpp
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Add new API function: SetConsoleAllow
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2016-11-04 03:01:26 +08:00 |
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PacketDie.hpp
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[General] Stop using virtual functions in BasePlayer
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2017-01-25 17:06:15 +02:00 |
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PacketDisconnect.hpp
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Move PlayerPackets into their own subfolder
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2016-10-19 19:37:10 +03:00 |
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PacketGUIBoxes.cpp
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Move PlayerPackets into their own subfolder
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2016-10-19 19:37:10 +03:00 |
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PacketGUIBoxes.hpp
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Move PlayerPackets into their own subfolder
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2016-10-19 19:37:10 +03:00 |
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PacketHandshake.cpp
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[General] Stop using virtual functions in BasePlayer
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2017-01-25 17:06:15 +02:00 |
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PacketHandshake.hpp
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Move PlayerPackets into their own subfolder
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2016-10-19 19:37:10 +03:00 |
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PacketLoaded.hpp
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Move PlayerPackets into their own subfolder
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2016-10-19 19:37:10 +03:00 |
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PacketPlayerActiveSkills.cpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerActiveSkills.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerAttack.cpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerAttack.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerAttribute.cpp
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[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
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2017-02-04 14:25:43 +02:00 |
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PacketPlayerAttribute.hpp
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[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
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2017-02-04 14:25:43 +02:00 |
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PacketPlayerBaseInfo.cpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerBaseInfo.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerCellChange.cpp
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[General] Stop using virtual functions in BasePlayer
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2017-01-25 17:06:15 +02:00 |
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PacketPlayerCellChange.hpp
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Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE
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2017-01-20 10:30:50 +02:00 |
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PacketPlayerCellState.cpp
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[General] Use vector::at in most places
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2017-02-05 19:01:06 +02:00 |
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PacketPlayerCellState.hpp
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[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
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2017-01-26 13:49:20 +02:00 |
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PacketPlayerCharGen.cpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerCharGen.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerClass.cpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerClass.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerDrawState.cpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerDrawState.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerDynamicStats.cpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerDynamicStats.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerEquipment.cpp
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[General] Rename item health into charge, for consistency with OpenMW
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2017-02-05 14:56:27 +02:00 |
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PacketPlayerEquipment.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerInventory.cpp
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[General] Use vector::at in most places
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2017-02-05 19:01:06 +02:00 |
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PacketPlayerInventory.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerJournal.cpp
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[General] Use vector::at in most places
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2017-02-05 19:01:06 +02:00 |
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PacketPlayerJournal.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerLevel.cpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerLevel.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerPosition.cpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerPosition.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketPlayerSkill.cpp
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[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
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2017-02-04 14:25:43 +02:00 |
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PacketPlayerSkill.hpp
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[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
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2017-02-04 14:25:43 +02:00 |
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PacketPlayerSpellbook.cpp
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[General] Use vector::at in most places
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2017-02-05 19:01:06 +02:00 |
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PacketPlayerSpellbook.hpp
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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PacketResurrect.hpp
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[General] Stop using virtual functions in BasePlayer
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2017-01-25 17:06:15 +02:00 |
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PacketSendMyID.hpp
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Move PlayerPackets into their own subfolder
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2016-10-19 19:37:10 +03:00 |
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PacketTime.cpp
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[General] Leave one blank line at the end of every tes3mp code file
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2017-01-26 06:17:29 +02:00 |
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PacketTime.hpp
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Move PlayerPackets into their own subfolder
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2016-10-19 19:37:10 +03:00 |
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PlayerPacket.cpp
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Move RequestData() method to BasePacket
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2016-11-21 01:31:07 +02:00 |
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PlayerPacket.hpp
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Move RequestData() method to BasePacket
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2016-11-21 01:31:07 +02:00 |