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openmw-tes3mp/apps/openmw
ae-g-i-s c9791c5c1a Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233) 9 years ago
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mwbase Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233) 9 years ago
mwclass Rename safePlaceObject to placeObject 9 years ago
mwdialogue Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233) 9 years ago
mwgui Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233) 9 years ago
mwinput Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves (Fixes #3100) 9 years ago
mwmechanics Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233) 9 years ago
mwphysics Change a dynamic_cast to static_cast 9 years ago
mwrender Remove parts before setting the new object root 9 years ago
mwscript Factor out safePlaceObject function 9 years ago
mwsound Use empty() instead of !size() 9 years ago
mwstate Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467) 9 years ago
mwworld Warn about cellrefs with an empty refId (Bug #3238) 9 years ago
CMakeLists.txt Add basic cell preloader class 9 years ago
android_commandLine.cpp Fix tab indentations in apps/ and components/ 9 years ago
android_commandLine.h Remove empty line at the beginning of files 10 years ago
android_main.c enable opengl es1 9 years ago
crashcatcher.cpp Crashcatcher: limit backtrace to a sensible number of stack frames 9 years ago
doc.hpp doc.hpp fix 10 years ago
engine.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 9 years ago
engine.hpp Refactor: InputManager no longer depends on Engine 9 years ago
main.cpp Move Fallback map to components/ 9 years ago