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cd131e7f86
Fixes an issue where inputs could be processed by both GUI and gameplay systems. An enabled/disable has been added to OIS channels, and OpenMW now disables player gameplay hotkeys when a GUI element has focus. GUI hotkeys are left enabled. |
11 years ago | |
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.. | ||
CMakeLists.txt | 11 years ago | |
ICSChannel.cpp | 11 years ago | |
ICSChannel.h | 11 years ago | |
ICSChannelListener.h | 13 years ago | |
ICSControl.cpp | 12 years ago | |
ICSControl.h | 11 years ago | |
ICSControlListener.h | 13 years ago | |
ICSInputControlSystem.cpp | 12 years ago | |
ICSInputControlSystem.h | 11 years ago | |
ICSInputControlSystem_joystick.cpp | 11 years ago | |
ICSInputControlSystem_keyboard.cpp | 11 years ago | |
ICSInputControlSystem_mouse.cpp | 11 years ago | |
ICSPrerequisites.cpp | 13 years ago | |
ICSPrerequisites.h | 12 years ago | |
tinystr.cpp | 13 years ago | |
tinystr.h | 13 years ago | |
tinyxml.cpp | 12 years ago | |
tinyxml.h | 11 years ago | |
tinyxmlerror.cpp | 13 years ago | |
tinyxmlparser.cpp | 12 years ago |