1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-15 23:49:55 +00:00
openmw-tes3mp/apps/openmw
2020-12-11 18:37:50 +01:00
..
mwbase Modify projectile collision to work with async physics 2020-12-08 09:06:33 +01:00
mwclass Merge remote-tracking branch 'remotes/origin/multiview_test_branch' into openxr_vr_geometryshader_feature_branch 2020-12-09 21:11:53 +01:00
mwdialogue Merge pull request #3018 from akortunov/emplace 2020-11-01 01:58:56 +03:00
mwgui Merge remote-tracking branch 'remotes/origin/multiview_test_branch' into openxr_vr_geometryshader_feature_branch 2020-12-09 21:11:53 +01:00
mwinput Merge remote-tracking branch 'remotes/origin/master' into openxr_vr 2020-12-06 15:14:53 +01:00
mwmechanics Merge remote-tracking branch 'remotes/origin/multiview_test_branch' into openxr_vr_geometryshader_feature_branch 2020-12-09 21:11:53 +01:00
mwphysics Merge remote-tracking branch 'remotes/origin/multiview_test_branch' into openxr_vr_geometryshader_feature_branch 2020-12-09 21:11:53 +01:00
mwrender Uninitialized data bugs. 2020-12-10 21:30:54 +01:00
mwscript Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwsound Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwstate Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
mwvr Basic functions in place. Still bad handling of GUI 2020-12-11 18:37:50 +01:00
mwworld Merge remote-tracking branch 'remotes/origin/multiview_test_branch' into openxr_vr_geometryshader_feature_branch 2020-12-09 21:11:53 +01:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Merge remote-tracking branch 'remotes/origin/multiview_test_branch' into openxr_vr_geometryshader_feature_branch 2020-12-09 21:11:53 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Basic functions in place. Still bad handling of GUI 2020-12-11 18:37:50 +01:00
engine.cpp.orig Merge errors 2020-06-28 12:12:24 +02:00
engine.hpp Basic functions in place. Still bad handling of GUI 2020-12-11 18:37:50 +01:00
main.cpp Use a logging system instead of cout for a couple of missing messages 2020-12-08 11:06:30 +04:00
vrengine.cpp Use Constants::UnitsPerMeter instead of rolling my own value. 2020-11-01 15:45:14 +01:00