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openmw-tes3mp/components/sceneutil/pathgridutil.hpp
2016-05-02 22:09:48 -04:00

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C++

#ifndef OPENMW_COMPONENTS_PATHGRIDUTIL_H
#define OPENMW_COMPONENTS_PATHGRIDUTIL_H
#include <osg/ref_ptr>
#include <osg/Geometry>
namespace ESM
{
class Pathgrid;
}
namespace SceneUtil
{
class PathgridGeometryFactory
{
public:
osg::ref_ptr<osg::Geometry> create(const ESM::Pathgrid& pathgrid);
static PathgridGeometryFactory& get();
private:
PathgridGeometryFactory();
void generateNormals();
void addPoint(unsigned short offset, const osg::Vec3f& position, osg::Vec3Array* vertices,
osg::Vec3Array* normals, osg::DrawElementsUShort* indices);
// Not implemented
PathgridGeometryFactory(const PathgridGeometryFactory&);
PathgridGeometryFactory& operator=(const PathgridGeometryFactory&);
std::vector<osg::Vec3f> mGeneratedNormals;
};
}
#endif