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openmw-tes3mp/components/esm/aisequence.cpp

227 lines
6.1 KiB
C++

#include "aisequence.hpp"
#include "esmreader.hpp"
#include "esmwriter.hpp"
#include "defs.hpp"
#include <memory>
namespace ESM
{
namespace AiSequence
{
void AiWander::load(ESMReader &esm)
{
esm.getHNT (mData, "DATA");
esm.getHNT(mDurationData, "STAR"); // was mStartTime
mStoredInitialActorPosition = false;
if (esm.isNextSub("POS_"))
{
mStoredInitialActorPosition = true;
esm.getHT(mInitialActorPosition);
}
}
void AiWander::save(ESMWriter &esm) const
{
esm.writeHNT ("DATA", mData);
esm.writeHNT ("STAR", mDurationData);
if (mStoredInitialActorPosition)
esm.writeHNT ("POS_", mInitialActorPosition);
}
void AiTravel::load(ESMReader &esm)
{
esm.getHNT (mData, "DATA");
}
void AiTravel::save(ESMWriter &esm) const
{
esm.writeHNT ("DATA", mData);
}
void AiEscort::load(ESMReader &esm)
{
esm.getHNT (mData, "DATA");
mTargetId = esm.getHNString("TARG");
esm.getHNT (mRemainingDuration, "DURA");
mCellId = esm.getHNOString ("CELL");
}
void AiEscort::save(ESMWriter &esm) const
{
esm.writeHNT ("DATA", mData);
esm.writeHNString ("TARG", mTargetId);
esm.writeHNT ("DURA", mRemainingDuration);
if (!mCellId.empty())
esm.writeHNString ("CELL", mCellId);
}
void AiFollow::load(ESMReader &esm)
{
esm.getHNT (mData, "DATA");
mTargetId = esm.getHNString("TARG");
esm.getHNT (mRemainingDuration, "DURA");
mCellId = esm.getHNOString ("CELL");
esm.getHNT (mAlwaysFollow, "ALWY");
mCommanded = false;
esm.getHNOT (mCommanded, "CMND");
mActive = false;
esm.getHNOT (mActive, "ACTV");
}
void AiFollow::save(ESMWriter &esm) const
{
esm.writeHNT ("DATA", mData);
esm.writeHNString("TARG", mTargetId);
esm.writeHNT ("DURA", mRemainingDuration);
if (!mCellId.empty())
esm.writeHNString ("CELL", mCellId);
esm.writeHNT ("ALWY", mAlwaysFollow);
esm.writeHNT ("CMND", mCommanded);
if (mActive)
esm.writeHNT("ACTV", mActive);
}
void AiActivate::load(ESMReader &esm)
{
mTargetId = esm.getHNString("TARG");
}
void AiActivate::save(ESMWriter &esm) const
{
esm.writeHNString("TARG", mTargetId);
}
void AiCombat::load(ESMReader &esm)
{
esm.getHNT (mTargetActorId, "TARG");
}
void AiCombat::save(ESMWriter &esm) const
{
esm.writeHNT ("TARG", mTargetActorId);
}
void AiPursue::load(ESMReader &esm)
{
esm.getHNT (mTargetActorId, "TARG");
}
void AiPursue::save(ESMWriter &esm) const
{
esm.writeHNT ("TARG", mTargetActorId);
}
AiSequence::~AiSequence()
{
for (std::vector<AiPackageContainer>::iterator it = mPackages.begin(); it != mPackages.end(); ++it)
delete it->mPackage;
}
void AiSequence::save(ESMWriter &esm) const
{
for (std::vector<AiPackageContainer>::const_iterator it = mPackages.begin(); it != mPackages.end(); ++it)
{
esm.writeHNT ("AIPK", it->mType);
switch (it->mType)
{
case Ai_Wander:
static_cast<const AiWander*>(it->mPackage)->save(esm);
break;
case Ai_Travel:
static_cast<const AiTravel*>(it->mPackage)->save(esm);
break;
case Ai_Escort:
static_cast<const AiEscort*>(it->mPackage)->save(esm);
break;
case Ai_Follow:
static_cast<const AiFollow*>(it->mPackage)->save(esm);
break;
case Ai_Activate:
static_cast<const AiActivate*>(it->mPackage)->save(esm);
break;
case Ai_Combat:
static_cast<const AiCombat*>(it->mPackage)->save(esm);
break;
case Ai_Pursue:
static_cast<const AiPursue*>(it->mPackage)->save(esm);
break;
default:
break;
}
}
}
void AiSequence::load(ESMReader &esm)
{
while (esm.isNextSub("AIPK"))
{
int type;
esm.getHT(type);
mPackages.push_back(AiPackageContainer());
mPackages.back().mType = type;
switch (type)
{
case Ai_Wander:
{
std::unique_ptr<AiWander> ptr (new AiWander());
ptr->load(esm);
mPackages.back().mPackage = ptr.release();
break;
}
case Ai_Travel:
{
std::unique_ptr<AiTravel> ptr (new AiTravel());
ptr->load(esm);
mPackages.back().mPackage = ptr.release();
break;
}
case Ai_Escort:
{
std::unique_ptr<AiEscort> ptr (new AiEscort());
ptr->load(esm);
mPackages.back().mPackage = ptr.release();
break;
}
case Ai_Follow:
{
std::unique_ptr<AiFollow> ptr (new AiFollow());
ptr->load(esm);
mPackages.back().mPackage = ptr.release();
break;
}
case Ai_Activate:
{
std::unique_ptr<AiActivate> ptr (new AiActivate());
ptr->load(esm);
mPackages.back().mPackage = ptr.release();
break;
}
case Ai_Combat:
{
std::unique_ptr<AiCombat> ptr (new AiCombat());
ptr->load(esm);
mPackages.back().mPackage = ptr.release();
break;
}
case Ai_Pursue:
{
std::unique_ptr<AiPursue> ptr (new AiPursue());
ptr->load(esm);
mPackages.back().mPackage = ptr.release();
break;
}
default:
return;
}
}
}
}
}