1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-02-19 18:09:50 +00:00
openmw-tes3mp/components/detournavigator
2021-03-07 20:58:09 +01:00
..
areatype.hpp Use actor speed to define area cost for pathfinding 2020-06-13 02:24:52 +02:00
asyncnavmeshupdater.cpp use std::optional instead of boost::optional 2020-10-25 00:33:41 +02:00
asyncnavmeshupdater.hpp purge boost/optional.hpp headers 2020-10-25 00:58:44 +02:00
bounds.hpp
cachedrecastmeshmanager.cpp use std::optional instead of boost::optional 2020-10-25 00:33:41 +02:00
cachedrecastmeshmanager.hpp purge boost/optional.hpp headers 2020-10-25 00:58:44 +02:00
chunkytrimesh.cpp Fix boundary check 2020-11-18 18:52:00 +01:00
chunkytrimesh.hpp
debug.cpp Unify streams usage to support non-ASCII paths (bug #5239) 2020-01-03 07:10:17 +04:00
debug.hpp Use status codes to handle navigator errors instead of exceptions 2020-02-04 22:33:56 +01:00
dtstatus.hpp
exceptions.hpp
findrandompointaroundcircle.cpp Move duplicated usage patter of dtNavMeshQuery::findNearestPoly into a separate function 2021-02-14 23:54:59 +01:00
findrandompointaroundcircle.hpp purge boost/optional.hpp headers 2020-10-25 00:58:44 +02:00
findsmoothpath.cpp Use camel case for local constant 2021-02-15 00:20:14 +01:00
findsmoothpath.hpp Use camel case for local constant 2021-02-15 00:20:14 +01:00
flags.hpp Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
gettilespositions.hpp
makenavmesh.cpp Add cached flag to update navmesh status 2020-10-08 19:55:55 +02:00
makenavmesh.hpp
navigator.cpp Use navmesh raycast to find reachable position around target 2021-02-14 04:14:22 +01:00
navigator.hpp Use navmesh raycast to find reachable position around target 2021-02-14 04:14:22 +01:00
navigatorimpl.cpp Ignore agents without bounding boxes 2021-03-07 20:58:09 +01:00
navigatorimpl.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 2020-10-22 23:57:53 +02:00
navigatorstub.hpp Comment unused argument 2021-02-15 00:22:48 +01:00
navmeshcacheitem.hpp Add cached flag to update navmesh status 2020-10-08 19:55:55 +02:00
navmeshdata.hpp
navmeshmanager.cpp Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
navmeshmanager.hpp Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
navmeshtilescache.cpp Use only item size to check whether item fits cache 2021-02-04 01:12:59 +01:00
navmeshtilescache.hpp Use raw recast mesh data and off mesh connections for navmesh key 2021-02-04 01:01:15 +01:00
objectid.hpp Get rid of warning: dynamic exception specifications are deprecated 2020-10-10 12:12:55 +02:00
offmeshconnection.hpp Sort water and off mesh connections for recast mesh 2021-02-04 01:00:41 +01:00
offmeshconnectionsmanager.hpp Sort water and off mesh connections for recast mesh 2021-02-04 01:00:41 +01:00
raycast.cpp Use navmesh raycast to find reachable position around target 2021-02-14 04:14:22 +01:00
raycast.hpp Use navmesh raycast to find reachable position around target 2021-02-14 04:14:22 +01:00
recastallocutils.hpp
recastglobalallocator.hpp Add missing include and use std malloc and free 2021-02-15 00:20:15 +01:00
recastmesh.cpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
recastmesh.hpp Use raw recast mesh data and off mesh connections for navmesh key 2021-02-04 01:01:15 +01:00
recastmeshbuilder.cpp Sort water and off mesh connections for recast mesh 2021-02-04 01:00:41 +01:00
recastmeshbuilder.hpp Optimize recast mesh size by vertex deduplication 2020-06-16 00:51:36 +02:00
recastmeshmanager.cpp use std::optional instead of boost::optional 2020-10-25 00:33:41 +02:00
recastmeshmanager.hpp add more optionals and casserts for windows 2020-10-25 01:34:04 +02:00
recastmeshobject.cpp
recastmeshobject.hpp
recastmeshtiles.hpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
recasttempallocator.hpp
settings.cpp use std::optional instead of boost::optional 2020-10-25 00:33:41 +02:00
settings.hpp purge boost/optional.hpp headers 2020-10-25 00:58:44 +02:00
settingsutils.hpp Fix implicit int to float conversion warning 2021-02-15 00:20:15 +01:00
sharednavmesh.hpp
status.hpp Use status codes to handle navigator errors instead of exceptions 2020-02-04 22:33:56 +01:00
tilebounds.hpp
tilecachedrecastmeshmanager.cpp use std::optional instead of boost::optional 2020-10-25 00:33:41 +02:00
tilecachedrecastmeshmanager.hpp use std::optional instead of boost::optional 2020-10-25 00:33:41 +02:00
tileposition.hpp