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openmw-tes3mp/apps/openmw
David Cernat b5f46ada73 [General] Synchronize projectile speed for ranged attacks
This is done by including the final attackStrength used for ranged attacks in packets and then applying it in WeaponAnimation::releaseArrow() on other clients.
6 years ago
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mwbase Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago
mwclass [Client] Fix synchronization of knockdown states 6 years ago
mwdialogue Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago
mwgui [General] Reduce inventory-sending hooks to just 2 in ContainerStore 6 years ago
mwinput Merge pull request #456 from OpenMW/master while resolving conflicts 7 years ago
mwmechanics [General] Synchronize projectile speed for ranged attacks 6 years ago
mwmp [Client] Clean up MechanicsHelper::processAttack() slightly 6 years ago
mwphysics Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago
mwrender [General] Synchronize projectile speed for ranged attacks 6 years ago
mwscript [General] Reduce inventory-sending hooks to just 2 in ContainerStore 6 years ago
mwsound Replace 0 sound range values separately 7 years ago
mwstate Add resumeGame method 7 years ago
mwworld [Client] Move item magic hook to correct location 6 years ago
CMakeLists.txt [General] Implement PlayerItemUse packet 6 years ago
android_commandLine.cpp Fix tab indentations in apps/ and components/ 9 years ago
android_commandLine.h Remove empty line at the beginning of files 10 years ago
android_main.c android: Update for sdl 2.0.8 7 years ago
doc.hpp Fixed more spelling mistakes 8 years ago
engine.cpp Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago
engine.hpp Merge branch 'master' into screenshot360 7 years ago
main.cpp Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago