..
docs
added opcode for running scripts with explicit references (targeted scripts)
2014-07-15 13:26:04 +02:00
context.hpp
Allow to use the %Name for creatures (bug #4644 )
2018-09-16 21:53:28 +04:00
controlopcodes.hpp
fixed a spelling mistake
2013-03-09 15:39:49 +01:00
defines.cpp
Allow to use the %Name for creatures (bug #4644 )
2018-09-16 21:53:28 +04:00
defines.hpp
Allow '^' escape characters in books
2016-02-16 14:55:13 +01:00
genericopcodes.hpp
replaced flat Type_Data stack with a union
2010-07-14 15:28:55 +02:00
installopcodes.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
installopcodes.hpp
added first batch of opcodes
2010-06-28 21:49:48 +02:00
interpreter.cpp
Get rid of unnecessary string streams
2019-01-07 21:08:16 +04:00
interpreter.hpp
deal with script execution from within a script ( Fixes #2964 )
2015-10-09 12:14:56 +02:00
localopcodes.hpp
added access to remote access of local variables of global scripts
2014-02-10 14:45:55 +01:00
mathopcodes.hpp
replaced flat Type_Data stack with a union
2010-07-14 15:28:55 +02:00
miscopcodes.hpp
Remove redundant includes
2019-02-23 08:02:12 +04:00
opcodes.hpp
added code execution main loop
2010-06-28 20:46:15 +02:00
runtime.cpp
Make script literal lookup functions safer
2019-05-21 17:58:10 -05:00
runtime.hpp
don't create a new virtual machine for each script and frame
2011-05-18 16:01:19 +02:00
scriptopcodes.hpp
inherit target ID when starting a script from another script
2014-07-17 13:37:57 +02:00
spatialopcodes.hpp
replaced flat Type_Data stack with a union
2010-07-14 15:28:55 +02:00
types.hpp
replaced flat Type_Data stack with a union
2010-07-14 15:28:55 +02:00