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openmw-tes3mp/apps
scrawl e13eb625d3 New water WIP
Changes compared to old (Ogre) water:
- Uses depth-texture readback to handle the underwater fog in the water shader, instead of handling it in the object shader
- Different clipping mechanism (glClipPlane instead of a skewed viewing frustum)
- Fixed bug where the reflection camera would look strange when the viewer was very close to the water surface
- Toned down light scattering, made the waterColor a bit darker at night
- Fixed flipped water normals and strange resulting logic in the shader

Still to do: see comments...
9 years ago
..
bsatool Merge branch 'master' of https://github.com/OpenMW/openmw into osg 10 years ago
esmtool Fix tab indentations in apps/ and components/ 9 years ago
essimporter Add documentation for ACTN ess-record (activation flags) 9 years ago
launcher Fix the launcher's version label for builds with no git commit info 10 years ago
mwiniimporter Fix for possibly missing library on windows 10 years ago
niftest Removed now unneeded script 10 years ago
opencs get modifiers from event instead of from the application 9 years ago
openmw New water WIP 9 years ago
openmw_test_suite UnitTests: add another dialogue keyword test 10 years ago
wizard Build fixes for windows 10 years ago
doc.hpp