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mwbase
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Coverity fixes
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2016-10-05 23:32:26 +09:00 |
mwclass
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Fix formatting in previous changes made by tes3mp to OpenMW's core
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2016-10-19 22:06:11 +03:00 |
mwdialogue
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Remove stray line
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2016-10-13 23:38:21 +09:00 |
mwgui
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Resolve conflicts in pull request #75
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2016-10-14 18:34:17 +03:00 |
mwinput
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Merge remote-tracking branch 'yar/master' into Even
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2016-07-17 23:50:52 -04:00 |
mwmechanics
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Fix formatting in previous changes made by tes3mp to OpenMW's core
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2016-10-19 22:06:11 +03:00 |
mwmp
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Move PlayerPackets into their own subfolder
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2016-10-19 19:37:10 +03:00 |
mwphysics
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Improve performance by skipping update if transform is unchanged
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2016-08-16 17:50:59 +02:00 |
mwrender
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Remove unused code
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2016-10-11 22:16:17 +02:00 |
mwscript
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add missing item when executing the Equip instruction
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2016-09-06 16:33:26 +02:00 |
mwsound
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Use OpenThreads instead of boost thread
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2016-10-10 18:23:06 +02:00 |
mwstate
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Save scripted animation state (Fixes #1931, #2150, #3393)
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2016-08-03 03:52:35 +02:00 |
mwworld
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Resolve conflicts in pull request #75
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2016-10-14 18:34:17 +03:00 |
android_commandLine.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
android_commandLine.h
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
android_main.c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
CMakeLists.txt
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Resolve conflicts in pull request #75
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2016-10-14 18:34:17 +03:00 |
crashcatcher.cpp
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Mainly making compilable under OpenBSD.
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2016-08-06 19:00:27 +01:00 |
doc.hpp
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doc.hpp fix
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2015-06-04 01:30:16 +02:00 |
engine.cpp
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Revert "Fix the cell changed flag no longer being reset after the player dies"
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2016-10-13 17:44:03 +02:00 |
engine.hpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
main.cpp
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Fix use of freed memory
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2016-10-01 10:54:42 +08:00 |