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openmw-tes3mp/apps
elsid e323e6e7e6
Consider moved distance in direction to destination for obstacle check
Assume actor is stuck when it's not able to move in the destination
direction with maximum speed. Approach to check moved distance from the
previous point doesn't work good for slow and big actors. When they face
obstacle they're trying to move along with oscillation so check is
passing but they don't get any closer to the destination.
2020-01-20 23:46:58 +01:00
..
bsatool Restore trailing new lines to shrink PR 2017-09-08 22:20:04 +01:00
esmtool Fix ESMTool build 2019-12-19 15:21:49 +04:00
essimporter Unify streams usage to support non-ASCII paths (bug #5239) 2020-01-03 07:10:17 +04:00
launcher Do not use the QStringList::fromSet, which is deprecated since Qt 5.14 2019-12-28 21:38:49 +04:00
mwiniimporter Support eight possible blood types (feature #4958) 2019-04-14 18:48:31 +03:00
niftest Catch possible boost::bad_any_cast exception 2019-03-19 09:11:14 +04:00
opencs Editor: Add a reset to defaults button to keybindings (feature #4068) 2020-01-13 02:26:01 +03:00
openmw Consider moved distance in direction to destination for obstacle check 2020-01-20 23:46:58 +01:00
openmw_test_suite Fix tests 2020-01-02 13:07:27 +03:00
wizard Replace foreach macro by for-loop 2019-10-20 20:08:16 +02:00
doc.hpp