.. |
activespells.cpp
|
Implemented potion & ingredient effect stacking
|
2013-03-03 12:41:37 +01:00 |
activespells.hpp
|
Implemented potion & ingredient effect stacking
|
2013-03-03 12:41:37 +01:00 |
actors.cpp
|
Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
|
2013-05-24 20:10:07 -07:00 |
actors.hpp
|
Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
|
2013-05-24 20:10:07 -07:00 |
aiactivate.cpp
|
various fixes
|
2012-11-16 20:28:20 +01:00 |
aiactivate.hpp
|
various fixes
|
2012-11-16 20:28:20 +01:00 |
aiescort.cpp
|
AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
|
2013-05-25 04:36:21 -07:00 |
aiescort.hpp
|
AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
|
2013-05-25 04:36:21 -07:00 |
aifollow.cpp
|
add AI script functions
|
2012-11-30 02:16:16 +02:00 |
aifollow.hpp
|
add AI script functions
|
2012-11-30 02:16:16 +02:00 |
aipackage.cpp
|
Issue #389: added AI package base class and AI packages management class
|
2012-09-04 13:25:53 +02:00 |
aipackage.hpp
|
Issue #389: added AI package base class and AI packages management class
|
2012-09-04 13:25:53 +02:00 |
aisequence.cpp
|
Issue #389: added AI package base class and AI packages management class
|
2012-09-04 13:25:53 +02:00 |
aisequence.hpp
|
Issue #389: added AI package base class and AI packages management class
|
2012-09-04 13:25:53 +02:00 |
aitravel.cpp
|
AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
|
2013-05-24 18:16:35 -07:00 |
aitravel.hpp
|
AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
|
2013-05-24 18:16:35 -07:00 |
aiwander.cpp
|
AIWander everything works. only two things to do: Implement limiting selection on z axis, and correcting decision algorithm.
|
2013-05-26 08:49:44 -07:00 |
aiwander.hpp
|
AIWander everything works. only two things to do: Implement limiting selection on z axis, and correcting decision algorithm.
|
2013-05-26 08:49:44 -07:00 |
alchemy.cpp
|
Fix appending int to string in an exception message
|
2013-03-09 01:00:03 +01:00 |
alchemy.hpp
|
Issue #61: fixed alchemy skill
|
2012-10-28 14:07:36 +01:00 |
character.cpp
|
Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
|
2013-05-24 20:10:07 -07:00 |
character.hpp
|
Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
|
2013-05-24 20:10:07 -07:00 |
creaturestats.cpp
|
keep track of death events
|
2013-03-18 10:47:09 +01:00 |
creaturestats.hpp
|
keep track of death events
|
2013-03-18 10:47:09 +01:00 |
drawstate.hpp
|
disabling gcc extensions
|
2012-10-09 17:10:25 +02:00 |
enchanting.cpp
|
Fix enchantment points value
|
2013-04-29 10:19:09 +02:00 |
enchanting.hpp
|
Fix enchantment points value
|
2013-04-29 10:19:09 +02:00 |
magiceffects.cpp
|
Issue #479: Use magnitude specified when adding disease
|
2013-01-13 14:52:55 +01:00 |
magiceffects.hpp
|
Issue #479: Use magnitude specified when adding disease
|
2013-01-13 14:52:55 +01:00 |
mechanicsmanagerimp.cpp
|
Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
|
2013-05-24 20:10:07 -07:00 |
mechanicsmanagerimp.hpp
|
Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
|
2013-05-24 20:10:07 -07:00 |
movement.hpp
|
Store the position and rotation in MWMechanics::Movement
|
2013-03-30 19:00:46 -07:00 |
npcstats.cpp
|
Athletics skill increase
|
2013-04-28 07:53:04 +02:00 |
npcstats.hpp
|
Companion UI
|
2013-03-31 13:13:46 +02:00 |
objects.cpp
|
Store whether a given animation loops in the state table
|
2013-05-12 05:59:39 -07:00 |
objects.hpp
|
another minor fix
|
2013-04-01 17:30:54 +02:00 |
pathfinding.cpp
|
minor cleanup
|
2013-05-08 21:26:39 +02:00 |
pathfinding.hpp
|
more refactoring
|
2013-04-01 12:38:13 +00:00 |
repair.cpp
|
Added PC repair feature
|
2013-03-23 08:16:46 +01:00 |
repair.hpp
|
Added PC repair feature
|
2013-03-23 08:16:46 +01:00 |
security.cpp
|
Security fixes
|
2013-05-20 12:42:11 +02:00 |
security.hpp
|
Cleanup Security class
|
2013-05-19 23:19:48 +02:00 |
spells.cpp
|
Fix wrong detection of diseases
|
2013-04-14 17:51:17 +02:00 |
spells.hpp
|
Issue #479: Use magnitude specified when adding disease
|
2013-01-13 14:52:55 +01:00 |
spellsuccess.hpp
|
new interface in manualref, fix various typos
|
2012-11-06 13:43:48 +04:00 |
stat.hpp
|
Fix method signatures
|
2013-03-06 21:26:41 +01:00 |