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openmw-tes3mp/apps/openmw
Bret Curtis e3bde5ec91
Merge pull request #2226 from akortunov/projectilefix
Use relative animation time only for bows and crossbows
2019-03-08 22:52:10 +01:00
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mwbase Use player half extents only to find path in exterior cells 2019-03-04 22:59:20 +03:00
mwclass Reuse a previously-saved value 2019-03-04 16:23:57 +00:00
mwdialogue Remove redundant includes 2019-02-23 08:02:12 +04:00
mwgui DRY skill widget updates in stats window 2019-03-05 22:52:30 +00:00
mwinput Refactor menu toggling 2019-03-08 13:36:44 +04:00
mwmechanics Use relative animation time only for bows and crossbows (bug #3778) 2019-03-08 20:16:02 +04:00
mwphysics Use C++11-style loops in the game world instead of iterators 2019-03-07 12:39:57 +04:00
mwrender Merge pull request #2226 from akortunov/projectilefix 2019-03-08 22:52:10 +01:00
mwscript Add explicit variant of Journal 2019-03-05 20:47:05 +03:00
mwsound Remove redundant includes 2019-02-23 08:02:12 +04:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Use relative animation time only for bows and crossbows (bug #3778) 2019-03-08 20:16:02 +04:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c android: Add a method so that we can send relative mouse movements from java. 2018-12-23 15:14:29 -05:00
CMakeLists.txt Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2018-11-29 01:19:01 +00:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Option to set specific random seed for random number generator 2019-02-26 09:36:34 +03:00
engine.hpp Option to set specific random seed for random number generator 2019-02-26 09:36:34 +03:00
main.cpp Option to set specific random seed for random number generator 2019-02-26 09:36:34 +03:00