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mwbase
Merge pull request #2648 from Assumeru/start-scripts
2020-05-12 10:39:11 +02:00
mwclass
Merge pull request #2775 from Capostrophic/dooractivation
2020-04-24 08:46:24 +02:00
mwdialogue
Use sayDone() only for scripting backward compatibility
2019-09-06 09:19:41 +04:00
mwgui
Disable physics profiler, if Bullet was compiled without profiling support
2020-05-15 12:48:41 +04:00
mwinput
Refactor actions order setup
2020-05-10 10:13:19 +04:00
mwmechanics
Replace condition that may lead to UB by assert
2020-05-17 21:42:38 +02:00
mwphysics
Support bullet with double precision
2020-05-13 19:24:28 +02:00
mwrender
Disable small feature culling for orthographic cameras
2020-05-12 23:25:07 +03:00
mwscript
Allow targeting non-unique actors with StartScript (bug #2311 )
2020-05-10 14:57:06 +02:00
mwsound
Use enums for blockers IDs instead of strings
2020-04-05 19:14:23 +04:00
mwstate
Address akortunov's save loading message complaints
2020-05-12 13:51:07 +03:00
mwworld
Allow targeting non-unique actors with StartScript (bug #2311 )
2020-05-10 14:57:06 +02:00
android_main.cpp
android: Switch to C++
2019-04-28 18:21:31 -04:00
CMakeLists.txt
Add a flag to use double-precision functions from Bullet
2020-05-15 12:48:47 +04:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Move video wrapper to the WindowsManager
2020-05-09 11:27:02 +04:00
engine.hpp
Make fallback map static to simplify constructors
2019-03-29 15:30:49 +04:00
main.cpp
Add separate textures for scrollbars (feature #5051 )
2019-06-01 16:12:03 +04:00