.. |
mwbase
|
Fix mControlsDisabled flag usage
|
2020-05-26 10:58:24 +04:00 |
mwclass
|
Merge pull request #2775 from Capostrophic/dooractivation
|
2020-04-24 08:46:24 +02:00 |
mwdialogue
|
Use sayDone() only for scripting backward compatibility
|
2019-09-06 09:19:41 +04:00 |
mwgui
|
Disable physics profiler, if Bullet was compiled without profiling support
|
2020-05-15 12:48:41 +04:00 |
mwinput
|
Fix mControlsDisabled flag usage
|
2020-05-26 10:58:24 +04:00 |
mwmechanics
|
Optimize MWRender::Animation::hasAnimation
|
2020-05-21 16:21:11 +02:00 |
mwphysics
|
Support bullet with double precision
|
2020-05-13 19:24:28 +02:00 |
mwrender
|
Re-enable non-biped creature headtracking (bug #5424)
|
2020-05-22 14:45:28 +03:00 |
mwscript
|
Improve GetDistance and object search warnings (bug #5427)
|
2020-05-22 15:50:04 +03:00 |
mwsound
|
Use enums for blockers IDs instead of strings
|
2020-04-05 19:14:23 +04:00 |
mwstate
|
Address akortunov's save loading message complaints
|
2020-05-12 13:51:07 +03:00 |
mwworld
|
Improve GetDistance and object search warnings (bug #5427)
|
2020-05-22 15:50:04 +03:00 |
android_main.cpp
|
android: Switch to C++
|
2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
|
Add a flag to use double-precision functions from Bullet
|
2020-05-15 12:48:47 +04:00 |
doc.hpp
|
Fixed more spelling mistakes
|
2016-12-15 13:09:40 +01:00 |
engine.cpp
|
Env variable to write OSG stats into file
|
2020-05-18 23:44:21 +02:00 |
engine.hpp
|
Make fallback map static to simplify constructors
|
2019-03-29 15:30:49 +04:00 |
main.cpp
|
Add separate textures for scrollbars (feature #5051)
|
2019-06-01 16:12:03 +04:00 |