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openmw-tes3mp/apps/openmw
2017-02-06 22:53:18 +02:00
..
mwbase Merge pull request #137 from OpenMW/master 2017-02-01 09:28:23 +02:00
mwclass [Client] Fix setting of attack parameters after recent changes 2017-01-25 18:04:20 +02:00
mwdialogue Fix attempting to access NPC stats on creatures 2017-01-06 02:58:24 +09:00
mwgui [Client] Use correct count for ID_CONTAINER when dropping items 2017-02-06 22:53:18 +02:00
mwinput [Client] Disable quicksaving and quickloading 2017-02-06 21:34:54 +02:00
mwmechanics [Client] Rename LocalEvent into WorldEvent 2017-02-06 17:40:32 +02:00
mwmp [General] Send item owner in ID_CONTAINER 2017-02-06 22:45:23 +02:00
mwphysics Switch actors to capsule shapes now that the jumping bug is gone (Fixes #2116, Fixes #2909) 2017-02-06 05:40:49 +01:00
mwrender Don't create a CharacterController for objects with no animations 2017-02-06 03:43:08 +01:00
mwscript [Client] Rename LocalEvent into WorldEvent 2017-02-06 17:40:32 +02:00
mwsound OpenAL_Output: When a source is finished, rewind it instead of stopping it. 2016-12-29 01:03:13 +01:00
mwstate Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
mwworld [Client] Rename LocalEvent into WorldEvent 2017-02-06 17:40:32 +02:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt [Client] Rename LocalEvent into WorldEvent 2017-02-06 17:40:32 +02:00
crashcatcher.cpp Mainly making compilable under OpenBSD. 2016-08-06 19:00:27 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Merge pull request #139 from OpenMW/master 2017-02-03 07:57:14 +02:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Use new getFilenameStamp() method to generate timestamps for filenames 2017-01-13 08:49:21 +02:00