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openmw-tes3mp/apps/openmw
2014-05-13 19:01:02 +02:00
..
mwbase Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip 2014-05-11 02:27:43 +02:00
mwclass Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
mwdialogue Fix potential issue with dialogue globals 2014-05-09 19:19:21 +02:00
mwgui Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
mwinput Fixes #1236: Disable all controls while playing movie 2014-04-26 14:33:45 +02:00
mwmechanics Fixes #894: Make sure the player's CharacterController is updated when the player is rebuilt. Necessary if the race is changed while we are still in a GUI (e.g. in the review dialog), and an update normally wouldn't occur. 2014-05-13 19:01:02 +02:00
mwrender Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
mwscript Say an attack phrase when combat starts 2014-05-06 00:13:31 +02:00
mwsound remove Audiere and MPG123+Sndfile decoder sources 2014-05-03 21:49:57 +02:00
mwstate Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
mwworld Fixes #869: Added methods to control external and internal collision modes separately 2014-05-13 01:43:52 +02:00
CMakeLists.txt Added header file missing from CMakeLists 2014-05-05 23:52:09 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Fixes #1296: Streamlined cellChanged detection 2014-04-26 07:46:19 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Merge branch 'master' into script 2014-02-13 15:02:02 +01:00