1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-28 19:15:32 +00:00
openmw-tes3mp/components/openmw-mp/Base
David Cernat e78503d5f3 [General] Include potion quantity in RecordDynamic packets
Don't spam the server with one RecordDynamic packet per potion created when brewing multiple potions at once. Instead, send a single RecordDynamic packet with the potion quantity included in it.

Add serverside script functions for getting the potion quantity.
2020-02-22 21:21:30 +02:00
..
BaseActor.hpp [General] Include death animations in ActorDeath packets 2019-12-05 13:27:55 +02:00
BaseObject.hpp [General] Include ScriptLocalFloat as part of ClientScriptLocal 2020-02-10 07:58:35 +02:00
BasePacketProcessor.hpp Add forgotten stdexcept include 2020-01-14 13:44:54 +08:00
BasePlayer.hpp [General] Rename PlayerTeam into PlayerAlly 2019-12-05 19:15:11 +02:00
BaseStructs.hpp [General] Distinguish between shorts & longs in ClientScriptGlobal 2020-02-17 18:19:03 +02:00
BaseSystem.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
BaseWorldstate.hpp [General] Include potion quantity in RecordDynamic packets 2020-02-22 21:21:30 +02:00