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openmw-tes3mp/apps/openmw/mwgui/spellswindow.cpp
2012-09-08 18:17:03 -04:00

269 lines
12 KiB
C++

#include "spellswindow.hpp"
#include <boost/lexical_cast.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/manualref.hpp"
#include "../mwmechanics/spells.hpp"
#include "../mwmechanics/creaturestats.hpp"
#include "inventorywindow.hpp"
#include "tradewindow.hpp"
namespace MWGui
{
const int SpellsWindow::sLineHeight = 18;
SpellsWindow::SpellsWindow(MWBase::WindowManager& parWindowManager) :
WindowBase("openmw_spells_window.layout", parWindowManager)
, ContainerBase(NULL) // no drag&drop
, mSpellsWidgetMap()
, mCurrentY(0)
, mLastPos(0)
, mSpellsWidgets()
, mSpellsPriceMap()
{
setCoord(0, 0, 450, 300);
center();
getWidget(mCancelButton, "CancelButton");
getWidget(mPlayerGold, "PlayerGold");
getWidget(mSelect, "Select");
getWidget(mSpells, "Spells");
getWidget(mSpellsBoxWidget, "SpellsBox");
getWidget(mSpellsClientWidget, "SpellsClient");
getWidget(mSpellsScrollerWidget, "SpellsScroller");
mSpellsClientWidget->eventMouseWheel += MyGUI::newDelegate(this, &SpellsWindow::onMouseWheel);
mSpellsScrollerWidget->eventScrollChangePosition += MyGUI::newDelegate(this, &SpellsWindow::onScrollChangePosition);
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellsWindow::onCancelButtonClicked);
int cancelButtonWidth = mCancelButton->getTextSize().width + 24;
mCancelButton->setCoord(430-cancelButtonWidth,
mCancelButton->getTop(),
cancelButtonWidth,
mCancelButton->getHeight());
mSpells->setCoord(450/2-mSpells->getTextSize().width/2,
mSpells->getTop(),
mSpells->getTextSize().width,
mSpells->getHeight());
mSelect->setCoord(8,
mSelect->getTop(),
mSelect->getTextSize().width,
mSelect->getHeight());
static_cast<MyGUI::Window*>(mMainWidget)->eventWindowChangeCoord += MyGUI::newDelegate(this, &SpellsWindow::onWindowResize);
}
void SpellsWindow::addSpell(std::string spellID)
{
MyGUI::Button* toAdd;
toAdd = mSpellsClientWidget->createWidget<MyGUI::Button>("SandText", 0, mCurrentY, 200, sLineHeight, MyGUI::Align::Default);
mCurrentY += sLineHeight;
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(spellID);
/// \todo price adjustment depending on merchantile skill
int price = spell->data.cost*MWBase::Environment::get().getWorld()->getStore().gameSettings.search("fSpellValueMult")->f;
mSpellsPriceMap.insert(std::pair<const ESM::Spell*, int>(spell,price));
if (price>mWindowManager.getInventoryWindow()->getPlayerGold())
toAdd->setCaption("#A3997B" + spell->name+" - "+boost::lexical_cast<std::string>(price)+MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sgp")->str);
else
toAdd->setCaption(spell->name+" - "+boost::lexical_cast<std::string>(price)+MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sgp")->str);
toAdd->setSize(toAdd->getTextSize().width,sLineHeight);
toAdd->eventMouseWheel += MyGUI::newDelegate(this, &SpellsWindow::onMouseWheel);
toAdd->setUserString("ToolTipType", "Spell");
toAdd->setUserString("Spell", spellID);
toAdd->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellsWindow::onSpellButtonClick);
toAdd->eventMouseSetFocus += MyGUI::newDelegate(this, &SpellsWindow::onFocus);
toAdd->eventMouseLostFocus += MyGUI::newDelegate(this, &SpellsWindow::onFocusLost);
mSpellsWidgets.push_back(toAdd);
mSpellsWidgetMap.insert(std::pair<MyGUI::Widget*, const ESM::Spell*>(toAdd,spell));
}
void SpellsWindow::onFocusLost(MyGUI::Widget* _sender, MyGUI::Widget* _old)
{
updateLabels();
}
void SpellsWindow::onFocus(MyGUI::Widget* _sender, MyGUI::Widget* _old)
{
updateLabels();
MyGUI::Button* toUpdate;
toUpdate = (MyGUI::Button*) _sender;
const ESM::Spell* spell = mSpellsWidgetMap.find(toUpdate)->second;
int price = mSpellsPriceMap.find(spell)->second;
if (price>mWindowManager.getInventoryWindow()->getPlayerGold())
toUpdate->setCaption("#A3997B" + spell->name+" - "+boost::lexical_cast<std::string>(price)+MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sgp")->str);
else
toUpdate->setCaption("#D8C09A" + spell->name+" - "+boost::lexical_cast<std::string>(price)+MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sgp")->str);
}
void SpellsWindow::clearSpells()
{
mSpellsScrollerWidget->setScrollPosition(0);
onScrollChangePosition(mSpellsScrollerWidget, mSpellsScrollerWidget->getScrollPosition());
mCurrentY = 0;
mSpellsWidgets.clear();
while (mSpellsClientWidget->getChildCount()!=0)
{
MyGUI::Widget* toRemove;
toRemove = mSpellsClientWidget->getChildAt(0);
mSpellsClientWidget->_destroyChildWidget(toRemove);
}
mSpellsWidgetMap.clear();
mSpellsPriceMap.clear();
}
void SpellsWindow::startSpells(MWWorld::Ptr actor)
{
clearSpells();
if (actor.getTypeName() == typeid(ESM::NPC).name())
{
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
MWMechanics::CreatureStats& stats = MWWorld::Class::get(player).getCreatureStats(player);
MWMechanics::Spells& playerSpells = stats.getSpells();
std::vector<std::string> spellList = actor.get<ESM::NPC>()->base->spells.list;
for (std::vector<std::string>::const_iterator it = spellList.begin(); it != spellList.end(); ++it)
{
bool alreadyHave = false;
for (std::vector<std::string>::const_iterator it2 = playerSpells.begin(); it2 != playerSpells.end(); ++it2)
{
std::string spellname1 = MWBase::Environment::get().getWorld()->getStore().spells.find(*it)->name;
std::string spellname2 = MWBase::Environment::get().getWorld()->getStore().spells.find(*it2)->name;
if (spellname1.compare(spellname2)==0)
alreadyHave = true;
}
if (alreadyHave==false)
addSpell(*it);
}
}
updateLabels();
updateScroller();
}
void SpellsWindow::onSpellButtonClick(MyGUI::Widget* _sender)
{
const ESM::Spell* spell = mSpellsWidgetMap.find(_sender)->second;
int price = mSpellsPriceMap.find(spell)->second;
if (mWindowManager.getInventoryWindow()->getPlayerGold()>=price)
{
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
MWMechanics::CreatureStats& stats = MWWorld::Class::get(player).getCreatureStats(player);
MWMechanics::Spells& spells = stats.getSpells();
spells.add(spell->name);
mWindowManager.getTradeWindow()->addOrRemoveGold(-price);
mSpellsWidgetMap.erase(_sender);
mSpellsPriceMap.erase(spell);
for (std::vector<MyGUI::WidgetPtr>::iterator it = mSpellsWidgets.begin(); it != mSpellsWidgets.end(); ++it)
{
if (*it==_sender)
{
mSpellsWidgets.erase(it);
break;
}
}
mSpellsClientWidget->_destroyChildWidget(_sender);
unsigned int i;
mSpellsScrollerWidget->setScrollPosition(0);
onScrollChangePosition(mSpellsScrollerWidget, mSpellsScrollerWidget->getScrollPosition());
mCurrentY = 0;
for (i=0;i<mSpellsClientWidget->getChildCount();i++)
{
MyGUI::Widget* toMove;
toMove = mSpellsClientWidget->getChildAt(i);
toMove->setPosition(0,mCurrentY);
mCurrentY+=sLineHeight;
}
}
else
{
}
updateLabels();
updateScroller();
}
void SpellsWindow::onWindowResize(MyGUI::Window* _sender)
{
}
void SpellsWindow::onCancelButtonClicked(MyGUI::Widget* _sender)
{
mWindowManager.removeGuiMode(GM_Spells);
}
void SpellsWindow::updateLabels()
{
mPlayerGold->setCaption(MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sGold")->str
+ ": " + boost::lexical_cast<std::string>(mWindowManager.getInventoryWindow()->getPlayerGold()));
mPlayerGold->setCoord(8,
mPlayerGold->getTop(),
mPlayerGold->getTextSize().width,
mPlayerGold->getHeight());
unsigned int i;
for (i=0;i<mSpellsClientWidget->getChildCount();i++)
{
MyGUI::Button* toUpdate;
toUpdate = (MyGUI::Button*) mSpellsClientWidget->getChildAt(i);
const ESM::Spell* spell = mSpellsWidgetMap.find(toUpdate)->second;
int price = mSpellsPriceMap.find(spell)->second;
if (price>mWindowManager.getInventoryWindow()->getPlayerGold())
toUpdate->setCaption("#A3997B" + spell->name+" - "+boost::lexical_cast<std::string>(price)+MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sgp")->str);
else
toUpdate->setCaption(spell->name+" - "+boost::lexical_cast<std::string>(price)+MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sgp")->str);
}
}
void SpellsWindow::onReferenceUnavailable()
{
// remove both Spells and Dialogue (since you always trade with the NPC/creature that you have previously talked to)
mWindowManager.removeGuiMode(GM_Spells);
mWindowManager.removeGuiMode(GM_Dialogue);
}
void SpellsWindow::updateScroller()
{
mSpellsScrollerWidget->setScrollRange(std::max(mCurrentY - mSpellsClientWidget->getHeight(), 0));
mSpellsScrollerWidget->setScrollPage(std::max(mSpellsClientWidget->getHeight() - sLineHeight, 0));
if (mCurrentY != 0)
mSpellsScrollerWidget->setTrackSize( (mSpellsBoxWidget->getHeight() / float(mCurrentY)) * mSpellsScrollerWidget->getLineSize() );
}
void SpellsWindow::onScrollChangePosition(MyGUI::ScrollBar* scroller, size_t pos)
{
int diff = mLastPos - pos;
// Adjust position of all widget according to difference
if (diff == 0)
return;
mLastPos = pos;
std::vector<MyGUI::WidgetPtr>::const_iterator end = mSpellsWidgets.end();
for (std::vector<MyGUI::WidgetPtr>::const_iterator it = mSpellsWidgets.begin(); it != end; ++it)
{
(*it)->setCoord((*it)->getCoord() + MyGUI::IntPoint(0, diff));
}
}
void SpellsWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
{
if (mSpellsScrollerWidget->getScrollPosition() - _rel*0.3 < 0)
mSpellsScrollerWidget->setScrollPosition(0);
else if (mSpellsScrollerWidget->getScrollPosition() - _rel*0.3 > mSpellsScrollerWidget->getScrollRange()-1)
mSpellsScrollerWidget->setScrollPosition(mSpellsScrollerWidget->getScrollRange()-1);
else
mSpellsScrollerWidget->setScrollPosition(mSpellsScrollerWidget->getScrollPosition() - _rel*0.3);
onScrollChangePosition(mSpellsScrollerWidget, mSpellsScrollerWidget->getScrollPosition());
}
}