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openmw-tes3mp/apps
cc9cii ec808843c3 Do not rebuild the dialogue subview unless required. Should resolve Bug #2581.
The loss of focus was caused by each text change (i.e. character entry) to a QPlainTextEdit resulting in dataChanged() signal which in turn rebuilt the dialogue subview.  Changes in this commit include:

- Do not send signal to update entire row if only a single item has changed.
- Do not rebuild the dialogue subview unless the data item that triggers a conditional display is changed.
- Add column flags to indicate whether the data in this column should rebuild the dialogue subview.
- Return the correct flags for nested columns
- Disable, rather than grey out, checkbox that does not apply to creature levelled list
2015-05-26 13:35:10 +10:00
..
bsatool Several warning fixes 2015-01-23 15:34:47 +01:00
esmtool Add travel service support for creatures (Fixes #2432) 2015-03-09 03:15:11 +01:00
essimporter fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
launcher Merge branch 'openmw-36' 2015-05-23 09:46:54 +02:00
mwiniimporter fix -Wnewline-eof warnings 2015-03-11 10:54:45 -04:00
opencs Do not rebuild the dialogue subview unless required. Should resolve Bug #2581. 2015-05-26 13:35:10 +10:00
openmw Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
openmw_test_suite UnitTests: add another dialogue keyword test 2015-01-10 00:29:07 +01:00
wizard Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00