| .. | 
		
		
			
			
			
			
				| activator.cpp | Use a separate class to handle activator mechanics | 2013-01-28 23:39:11 -08:00 | 
		
			
			
			
			
				| activator.hpp | float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() | 2012-07-26 16:14:11 +04:00 | 
		
			
			
			
			
				| apparatus.cpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| apparatus.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| armor.cpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| armor.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| book.cpp | Play randomized werewolf sounds | 2013-08-11 00:53:17 -07:00 | 
		
			
			
			
			
				| book.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| classes.cpp | Mantis: #18 - Move components from global namespace into their own namespace. | 2011-06-19 18:14:03 +02:00 | 
		
			
			
			
			
				| classes.hpp | moved concrete record classes to separate sub-system (mwclass) | 2010-08-03 13:17:31 +02:00 | 
		
			
			
			
			
				| clothing.cpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| clothing.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| container.cpp | Apply trap magic effects | 2013-08-13 04:56:15 +02:00 | 
		
			
			
			
			
				| container.hpp | float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() | 2012-07-26 16:14:11 +04:00 | 
		
			
			
			
			
				| creature.cpp | Play randomized werewolf sounds | 2013-08-11 00:53:17 -07:00 | 
		
			
			
			
			
				| creature.hpp | Implement hand-to-hand attacks | 2013-07-28 06:48:25 -07:00 | 
		
			
			
			
			
				| creaturelevlist.cpp | added getName function | 2010-08-03 17:11:41 +02:00 | 
		
			
			
			
			
				| creaturelevlist.hpp | added getName function | 2010-08-03 17:11:41 +02:00 | 
		
			
			
			
			
				| door.cpp | Apply trap magic effects | 2013-08-13 04:56:15 +02:00 | 
		
			
			
			
			
				| door.hpp | Cell names localization fix | 2012-12-23 23:23:24 +04:00 | 
		
			
			
			
			
				| ingredient.cpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| ingredient.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| itemlevlist.cpp | added getName function | 2010-08-03 17:11:41 +02:00 | 
		
			
			
			
			
				| itemlevlist.hpp | more corrections | 2011-11-13 18:19:29 -05:00 | 
		
			
			
			
			
				| light.cpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| light.hpp | Fix twohanded weapons not unequipping when equipping a torch | 2013-07-15 23:21:01 +02:00 | 
		
			
			
			
			
				| lockpick.cpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| lockpick.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| misc.cpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| misc.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| npc.cpp | Play randomized werewolf sounds | 2013-08-11 00:53:17 -07:00 | 
		
			
			
			
			
				| npc.hpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| potion.cpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| potion.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| probe.cpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| probe.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| repair.cpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| repair.hpp | Container UI rewrite | 2013-05-11 18:38:27 +02:00 | 
		
			
			
			
			
				| static.cpp | Make insertBegin internal | 2013-08-07 03:56:07 -07:00 | 
		
			
			
			
			
				| static.hpp | float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() | 2012-07-26 16:14:11 +04:00 | 
		
			
			
			
			
				| weapon.cpp | Handle object activation as a werewolf | 2013-08-08 22:34:53 -07:00 | 
		
			
			
			
			
				| weapon.hpp | Implement HitOnMe script function | 2013-07-26 10:50:23 -07:00 |