mirror of
				https://github.com/TES3MP/openmw-tes3mp.git
				synced 2025-10-31 14:26:43 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			151 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "CharClass.hpp"
 | |
| 
 | |
| #include <components/openmw-mp/NetworkMessages.hpp>
 | |
| 
 | |
| #include <apps/openmw-mp/Networking.hpp>
 | |
| #include <apps/openmw-mp/Script/ScriptFunctions.hpp>
 | |
| 
 | |
| const char *CharClassFunctions::GetDefaultClass(unsigned short pid) noexcept
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player, "");
 | |
| 
 | |
|     return player->charClass.mId.c_str();
 | |
| }
 | |
| 
 | |
| const char *CharClassFunctions::GetClassName(unsigned short pid) noexcept
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player, "");
 | |
| 
 | |
|     return player->charClass.mName.c_str();
 | |
| }
 | |
| 
 | |
| const char *CharClassFunctions::GetClassDesc(unsigned short pid) noexcept
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player, "");
 | |
| 
 | |
|     return player->charClass.mDescription.c_str();
 | |
| }
 | |
| 
 | |
| int CharClassFunctions::GetClassMajorAttribute(unsigned short pid, unsigned char slot)
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player, 0);
 | |
| 
 | |
|     if (slot > 1)
 | |
|         throw std::invalid_argument("Incorrect attribute slot id");
 | |
| 
 | |
|     return player->charClass.mData.mAttribute[slot];
 | |
| }
 | |
| 
 | |
| int CharClassFunctions::GetClassSpecialization(unsigned short pid) noexcept
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player, 0);
 | |
| 
 | |
|     return player->charClass.mData.mSpecialization;
 | |
| }
 | |
| 
 | |
| int CharClassFunctions::GetClassMajorSkill(unsigned short pid, unsigned char slot)
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player, 0);
 | |
| 
 | |
|     if (slot > 4)
 | |
|         throw std::invalid_argument("Incorrect skill slot id");
 | |
| 
 | |
|     return player->charClass.mData.mSkills[slot][1];
 | |
| }
 | |
| 
 | |
| int CharClassFunctions::GetClassMinorSkill(unsigned short pid, unsigned char slot)
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player, 0);
 | |
| 
 | |
|     if (slot > 4)
 | |
|         throw std::invalid_argument("Incorrect skill slot id");
 | |
| 
 | |
|     return player->charClass.mData.mSkills[slot][0];
 | |
| }
 | |
| 
 | |
| int CharClassFunctions::IsClassDefault(unsigned short pid) noexcept
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player, 0);
 | |
| 
 | |
|     return !player->charClass.mId.empty(); // true if default
 | |
| }
 | |
| 
 | |
| void CharClassFunctions::SetDefaultClass(unsigned short pid, const char *id) noexcept
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player,);
 | |
| 
 | |
|     player->charClass.mId = id;
 | |
| }
 | |
| void CharClassFunctions::SetClassName(unsigned short pid, const char *name) noexcept
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player,);
 | |
| 
 | |
|     player->charClass.mName = name;
 | |
|     player->charClass.mId = "";
 | |
| }
 | |
| void CharClassFunctions::SetClassDesc(unsigned short pid, const char *desc) noexcept
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player,);
 | |
| 
 | |
|     player->charClass.mDescription = desc;
 | |
| }
 | |
| void CharClassFunctions::SetClassMajorAttribute(unsigned short pid, unsigned char slot, int attrId)
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player,);
 | |
| 
 | |
|     if (slot > 1)
 | |
|         throw std::invalid_argument("Incorrect attribute slot id");
 | |
| 
 | |
|     player->charClass.mData.mAttribute[slot] = attrId;
 | |
| 
 | |
| }
 | |
| void CharClassFunctions::SetClassSpecialization(unsigned short pid, int spec) noexcept
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player,);
 | |
| 
 | |
|     player->charClass.mData.mSpecialization = spec;
 | |
| }
 | |
| void CharClassFunctions::SetClassMajorSkill(unsigned short pid, unsigned char slot, int skillId)
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player,);
 | |
| 
 | |
|     if (slot > 4)
 | |
|         throw std::invalid_argument("Incorrect skill slot id");
 | |
| 
 | |
|     player->charClass.mData.mSkills[slot][1] = skillId;
 | |
| }
 | |
| void CharClassFunctions::SetClassMinorSkill(unsigned short pid, unsigned char slot, int skillId)
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player,);
 | |
| 
 | |
|     if (slot > 4)
 | |
|         throw std::invalid_argument("Incorrect skill slot id");
 | |
| 
 | |
|     player->charClass.mData.mSkills[slot][0] = skillId;
 | |
| }
 | |
| 
 | |
| void CharClassFunctions::SendClass(unsigned short pid) noexcept
 | |
| {
 | |
|     Player *player;
 | |
|     GET_PLAYER(pid, player, );
 | |
| 
 | |
|     mwmp::PlayerPacket *packet = mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_CHARCLASS);
 | |
|     packet->setPlayer(player);
 | |
| 
 | |
|     packet->Send(false);
 | |
| }
 |