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55 lines
1.6 KiB
Plaintext
55 lines
1.6 KiB
Plaintext
OpenMW - the completely unofficial reimplementation of Morrowind
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================================================================
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OpenMW is an open source reimplementation of the Morrowind game
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engine. For more information, see README.txt or
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http://openmw.snaptoad.com/
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Running OpenMW
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==============
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OpenMW consists of three separate downloads:
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openmw-0.X_win32.zip - binary package (with EXE file)
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openmw-0.X.zip - source code
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openmw-dll-pack.zip - library pack
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You only need the binary or the source package, not both. The DLL pack
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is needed in both cases.
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NOTE: If downloaded the SOURCE release, please read COMPILE-win32.txt
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before reading the rest of this file.
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Configuration
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-------------------
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OpenMW assumes you have the Morrowind data files in c:\Program
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Files\Bethesda Softworks\Morrowind\Data Files\ . If this is not where
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you have installed Morrowind, you should edit the file openmw.ini.
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Running
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-------
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Just run openmw.exe and enjoy! ;-)
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The first time you run OpenMW, you will be asked to set screen
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resolution and other graphics settings. To be safe, I don't recommend
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setting fullscreen mode on the first run. You can bring up the
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dialogue at any time by using the -oc switch.
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Move around with WASD or arrow keys, change physics mode (walking,
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flying, ghost) with 't', exit with 'q' or escape. You can change key
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bindings in the openmw.ini file.
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You start in a cell called "Assu". You can change this in openmw.ini or
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by specifying a cell name on the command line.
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Write openmw -h on the command line to see a complete list of options.
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