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openmw-tes3mp/apps
2011-09-22 11:59:39 +02:00
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esmtool
launcher Changed the confg writer, it now creates configs identical to those created by Ogre itself. This seems to have solved a small issue with Ogre always using OpenGL rendering even when Direct3D was selected in Windows. 2011-08-02 19:54:19 +02:00
openmw Issue #28: moved cell-specific getPtr function from World to Cells 2011-09-22 11:59:39 +02:00
doc.hpp