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openmw-tes3mp/apps/openmw
2018-06-12 16:07:36 +04:00
..
mwbase Merged pull request #1728 2018-06-07 13:14:53 +02:00
mwclass Disable actor collision only after end of death animation 2018-06-12 10:00:38 +04:00
mwdialogue Revert erroneous changes 2018-06-08 19:18:53 +03:00
mwgui Make choices trigger goodbye if Goodbye is used (fixes #3897) 2018-06-07 22:09:55 +03:00
mwinput Don't move the player if opposite direction keys are held down at the same time (Fixes #4233) 2018-03-25 12:20:48 +03:00
mwmechanics Play scripted animations even if SkipAnim is used 2018-06-12 16:07:36 +04:00
mwphysics Merge branch 'master' into hitboxfix 2018-06-08 18:36:44 +02:00
mwrender Play scripted animations even if SkipAnim is used 2018-06-12 16:07:36 +04:00
mwscript RotateWorld: rotate around world axis (bug #4426) 2018-05-30 16:35:52 +04:00
mwsound Merge pull request #1708 from akortunov/refidfix 2018-05-16 15:59:31 +02:00
mwstate Revert "Merge pull request #1701 from akortunov/standfix" 2018-05-26 11:35:48 +00:00
mwworld Do not clear corpses until end of death animation (bug #4307) 2018-06-11 22:29:32 +04:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c android: Update for sdl 2.0.8 2018-03-30 12:44:38 -04:00
CMakeLists.txt Merge pull request #1597 2018-02-27 23:48:45 +00:00
crashcatcher.cpp crashcatcher: complain when launching gdb fails 2017-02-23 23:28:49 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Revert "Merge pull request #1595" 2018-01-09 13:47:57 +00:00
engine.hpp Don't increase simulationTime while the game is minimized (Fixes #4211) 2017-11-16 18:48:49 +00:00
main.cpp Update android port. 2018-01-16 00:11:27 -05:00