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openmw-tes3mp/apps/openmw/mwscript
slothlife f33559fead Fixes for MSVC warnings, less overall changes
Kept some fixes from the first round of review. Found out that several
targets weren't being built with the same basic warnings disabled.
Disabled a few warnings for external libraries specifically, rather than
applying them to all targets.
2014-05-14 20:12:52 -05:00
..
docs Added onKnockdown command 2014-04-27 20:54:22 -04:00
aiextensions.cpp Say an attack phrase when combat starts 2014-05-06 00:13:31 +02:00
aiextensions.hpp
animationextensions.cpp
animationextensions.hpp
cellextensions.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
cellextensions.hpp
compilercontext.cpp another case fix (remote member access again) 2014-02-12 15:22:17 +01:00
compilercontext.hpp added access to remote access of local variables of global scripts 2014-02-10 14:45:55 +01:00
consoleextensions.cpp
consoleextensions.hpp
containerextensions.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
containerextensions.hpp
controlextensions.cpp Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations. 2014-01-15 14:53:29 +01:00
controlextensions.hpp
dialogueextensions.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
dialogueextensions.hpp
extensions.cpp
extensions.hpp
globalscripts.cpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
globalscripts.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
guiextensions.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
guiextensions.hpp
interpretercontext.cpp Fixes #1187: Make GetDistance handle actors in remote cells gracefully 2014-04-28 19:23:25 +02:00
interpretercontext.hpp added access to remote access of local variables of global scripts 2014-02-10 14:45:55 +01:00
locals.cpp store global script state in saved game files 2013-12-15 16:16:50 +01:00
locals.hpp store global script state in saved game files 2013-12-15 16:16:50 +01:00
miscextensions.cpp Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors 2014-04-23 13:02:51 -04:00
miscextensions.hpp
ref.hpp Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception) 2014-01-09 02:21:03 +01:00
scriptmanagerimp.cpp instead of using pre-compiled variable lists for remote member access get the variable list from the remote script on the fly 2014-02-14 11:15:16 +01:00
scriptmanagerimp.hpp added new switch: --script-warn 2014-02-02 14:09:59 +01:00
skyextensions.cpp
skyextensions.hpp
soundextensions.cpp
soundextensions.hpp
statsextensions.cpp Added onKnockdown command 2014-04-27 20:54:22 -04:00
statsextensions.hpp
transformationextensions.cpp Fixes for MSVC warnings, less overall changes 2014-05-14 20:12:52 -05:00
transformationextensions.hpp
userextensions.cpp
userextensions.hpp