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openmw-tes3mp/apps/openmw/mwsound
Chris Robinson f4c22ec49e Hold a separate list for voice sound buffers
This fixes say. Ideally voices would be streamed, but the loudness/"lip" buffer
extraction should be separated from the buffer loading code.
2015-11-25 04:24:22 -08:00
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ffmpeg_decoder.cpp really purge libav 2015-11-12 16:39:29 +01:00
ffmpeg_decoder.hpp really purge libav 2015-11-12 16:39:29 +01:00
loudness.cpp Fix lip animation regression 2015-05-24 04:40:09 +02:00
loudness.hpp Implement mouth animation for NPCs based on say sound (Fixes #642) 2014-07-29 01:15:22 +02:00
movieaudiofactory.cpp Rename to osg-ffmpeg-videoplayer 2015-04-19 20:14:06 +02:00
movieaudiofactory.hpp Rename to osg-ffmpeg-videoplayer 2015-04-19 20:14:06 +02:00
openal_output.cpp Hold a separate list for voice sound buffers 2015-11-25 04:24:22 -08:00
openal_output.hpp Load the sound as needed and pass it directly to the play methods 2015-11-25 04:24:22 -08:00
sound.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
sound.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
sound_buffer.hpp Load the sound as needed and pass it directly to the play methods 2015-11-25 04:24:22 -08:00
sound_decoder.hpp Port SoundManager 2015-04-13 22:48:37 +02:00
sound_output.hpp Load the sound as needed and pass it directly to the play methods 2015-11-25 04:24:22 -08:00
soundmanagerimp.cpp Hold a separate list for voice sound buffers 2015-11-25 04:24:22 -08:00
soundmanagerimp.hpp Hold a separate list for voice sound buffers 2015-11-25 04:24:22 -08:00