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openmw-tes3mp/components/esm/loadmisc.hpp

32 lines
608 B
C++

#ifndef _ESM_MISC_H
#define _ESM_MISC_H
#include "esm_reader.hpp"
namespace ESM
{
/*
* Misc inventory items, basically things that have no use but can be
* carried, bought and sold. It also includes keys.
*/
struct Miscellaneous
{
struct MCDTstruct
{
float weight;
int value;
int isKey; // There are many keys in Morrowind.esm that has this
// set to 0. TODO: Check what this field corresponds to
// in the editor.
};
MCDTstruct data;
std::string name, model, icon, script;
void load(ESMReader &esm);
};
}
#endif