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mwbase
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Savegame: store projectiles
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2014-05-17 05:24:32 +02:00 |
mwclass
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
mwdialogue
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Fix potential issue with dialogue globals
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2014-05-09 19:19:21 +02:00 |
mwgui
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Merge remote-tracking branch 'scrawl/master'
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2014-05-17 11:50:31 +02:00 |
mwinput
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Undid some code clean up changes, and changed how some includes work
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2014-05-13 13:43:50 -04:00 |
mwmechanics
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Merge remote-tracking branch 'scrawl/master'
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2014-05-17 11:50:31 +02:00 |
mwrender
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Merge remote-tracking branch 'scrawl/master'
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2014-05-17 11:50:31 +02:00 |
mwscript
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Merge remote-tracking branch 'scrawl/master'
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2014-05-17 11:50:31 +02:00 |
mwsound
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Merge remote-tracking branch 'scrawl/master'
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2014-05-17 11:50:31 +02:00 |
mwstate
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Savegame: store projectiles
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2014-05-17 05:24:32 +02:00 |
mwworld
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
CMakeLists.txt
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Refactor projectiles to no longer use MW-objects
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2014-05-16 13:33:30 +02:00 |
crashcatcher.cpp
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crashcatcher uname error checking
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2014-01-09 00:52:37 +01:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Don't create the player object until the game starts
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2014-05-16 00:58:12 +02:00 |
engine.hpp
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moved resources group creation from Engine to bsa component
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2014-03-09 11:42:39 +01:00 |
main.cpp
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Merge branch 'master' into script
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2014-02-13 15:02:02 +01:00 |