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openmw-tes3mp/apps/openmw
2017-02-17 03:11:37 +01:00
..
mwbase Preload magic effect visuals of the player's selected weapon/spell 2017-02-15 21:01:25 +01:00
mwclass Fix incorrect calculation of armor rating (Bug #3754) 2017-02-17 03:11:37 +01:00
mwdialogue Fix attempting to access NPC stats on creatures 2017-01-06 02:58:24 +09:00
mwgui Preload magic effect visuals of the player's selected weapon/spell 2017-02-15 21:01:25 +01:00
mwinput Add cycle weapon/spell actions to the list of controller actions (Fixes #3613) 2017-02-05 20:23:49 +01:00
mwmechanics Preload VFX of spells selected by AI actors 2017-02-15 21:01:25 +01:00
mwphysics Prevent AI actors from hitting unintended targets 2017-02-12 19:51:19 +09:00
mwrender Fix Clang and OS X Travis CI warnings 2017-02-17 02:08:39 +09:00
mwscript Handle 'tcb' command as an alias for 'tcg' 2017-02-08 18:51:07 +01:00
mwsound Add missing avcodec_close (Fixes #3741) 2017-02-06 15:49:13 +01:00
mwstate Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
mwworld Fix incorrect calculation of armor rating (Bug #3754) 2017-02-17 03:11:37 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Use osg::PI over M_PI 2016-12-21 16:49:37 +01:00
crashcatcher.cpp Mainly making compilable under OpenBSD. 2016-08-06 19:00:27 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Move global map render to the worker thread 2017-02-14 07:58:16 +01:00
engine.hpp Construct the WorkQueue in Engine 2017-02-14 07:58:16 +01:00
main.cpp [macOS] Set OpenMW working dir to <bundle>/Contents/MacOS 2016-11-23 22:32:54 +01:00