..
activator.cpp
as it says; revert vismask and uncomplicate openmw
2020-04-20 20:57:38 +02:00
activator.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
actor.cpp
Ignore Burden effect in god mode
2020-10-09 21:34:39 +03:00
actor.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
apparatus.cpp
Use object ID as the substitution for their name (bug #5158 )
2019-09-11 00:06:50 +03:00
apparatus.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
armor.cpp
Store attributes and skills values as floats (bug #4021 )
2020-06-03 17:34:15 +04:00
armor.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
bodypart.cpp
Preparation work
2019-09-10 23:38:16 +03:00
bodypart.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
book.cpp
Use object ID as the substitution for their name (bug #5158 )
2019-09-11 00:06:50 +03:00
book.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
classes.cpp
Add support for placing BodyParts in a cell (Bug #3118 )
2016-01-02 01:30:06 +01:00
classes.hpp
moved concrete record classes to separate sub-system (mwclass)
2010-08-03 13:17:31 +02:00
clothing.cpp
Use object ID as the substitution for their name (bug #5158 )
2019-09-11 00:06:50 +03:00
clothing.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
container.cpp
Merge branch 'radioactive' into 'master'
2020-10-20 16:56:22 +00:00
container.hpp
Merge branch 'radioactive' into 'master'
2020-10-20 16:56:22 +00:00
creature.cpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
creature.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
creaturelevlist.cpp
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2020-10-16 22:18:54 +04:00
creaturelevlist.hpp
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2020-10-16 22:18:54 +04:00
door.cpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
door.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
ingredient.cpp
Store attributes and skills values as floats (bug #4021 )
2020-06-03 17:34:15 +04:00
ingredient.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
itemlevlist.cpp
Preparation work
2019-09-10 23:38:16 +03:00
itemlevlist.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
light.cpp
Use object ID as the substitution for their name (bug #5158 )
2019-09-11 00:06:50 +03:00
light.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
lockpick.cpp
Use object ID as the substitution for their name (bug #5158 )
2019-09-11 00:06:50 +03:00
lockpick.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
misc.cpp
Show the soulgem soul in count dialog (feature #5362 )
2020-04-12 11:55:00 +03:00
misc.hpp
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2020-10-16 22:18:54 +04:00
npc.cpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
npc.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
potion.cpp
Use object ID as the substitution for their name (bug #5158 )
2019-09-11 00:06:50 +03:00
potion.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
probe.cpp
Use object ID as the substitution for their name (bug #5158 )
2019-09-11 00:06:50 +03:00
probe.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
repair.cpp
Use object ID as the substitution for their name (bug #5158 )
2019-09-11 00:06:50 +03:00
repair.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
static.cpp
as it says; revert vismask and uncomplicate openmw
2020-04-20 20:57:38 +02:00
static.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
weapon.cpp
Use object ID as the substitution for their name (bug #5158 )
2019-09-11 00:06:50 +03:00
weapon.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00