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openmw/apps/opencs/model/tools/factioncheck.cpp

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#include "factioncheck.hpp"
#include <map>
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#include <string>
#include <utility>
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#include <apps/opencs/model/doc/messages.hpp>
#include <apps/opencs/model/prefs/category.hpp>
#include <apps/opencs/model/prefs/setting.hpp>
#include <apps/opencs/model/world/idcollection.hpp>
#include <apps/opencs/model/world/record.hpp>
#include <apps/opencs/model/world/universalid.hpp>
#include <components/esm3/loadfact.hpp>
#include <components/esm3/loadskil.hpp>
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#include "../prefs/state.hpp"
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CSMTools::FactionCheckStage::FactionCheckStage(const CSMWorld::IdCollection<ESM::Faction>& factions)
: mFactions(factions)
{
mIgnoreBaseRecords = false;
}
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int CSMTools::FactionCheckStage::setup()
{
mIgnoreBaseRecords = CSMPrefs::get()["Reports"]["ignore-base-records"].isTrue();
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return mFactions.getSize();
}
void CSMTools::FactionCheckStage::perform(int stage, CSMDoc::Messages& messages)
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{
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const CSMWorld::Record<ESM::Faction>& record = mFactions.getRecord(stage);
// Skip "Base" records (setting!) and "Deleted" records
if ((mIgnoreBaseRecords && record.mState == CSMWorld::RecordBase::State_BaseOnly) || record.isDeleted())
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return;
const ESM::Faction& faction = record.get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Faction, faction.mId);
// test for empty name
if (faction.mName.empty())
messages.add(id, "Name is missing", "", CSMDoc::Message::Severity_Error);
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// test for invalid attributes
if (faction.mData.mAttribute[0] == faction.mData.mAttribute[1] && faction.mData.mAttribute[0] != -1)
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{
messages.add(id, "Same attribute is listed twice", "", CSMDoc::Message::Severity_Error);
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}
// test for non-unique skill
std::map<int, int> skills; // ID, number of occurrences
for (int i = 0; i < 7; ++i)
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if (faction.mData.mSkills[i] != -1)
++skills[faction.mData.mSkills[i]];
for (auto& skill : skills)
if (skill.second > 1)
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{
messages.add(id, "Skill " + ESM::Skill::indexToRefId(skill.first).toString() + " is listed more than once",
"", CSMDoc::Message::Severity_Error);
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}
/// \todo check data members that can't be edited in the table view
}