mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-22 00:23:53 +00:00
104 lines
2.7 KiB
C++
104 lines
2.7 KiB
C++
|
/*
|
||
|
OpenMW - The completely unofficial reimplementation of Morrowind
|
||
|
Copyright (C) 2008-2010 Nicolay Korslund
|
||
|
Email: < korslund@gmail.com >
|
||
|
WWW: http://openmw.sourceforge.net/
|
||
|
|
||
|
This file (bsa_file.h) is part of the OpenMW package.
|
||
|
|
||
|
OpenMW is distributed as free software: you can redistribute it
|
||
|
and/or modify it under the terms of the GNU General Public License
|
||
|
version 3, as published by the Free Software Foundation.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful, but
|
||
|
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
version 3 along with this program. If not, see
|
||
|
http://www.gnu.org/licenses/ .
|
||
|
|
||
|
TES4 stuff added by cc9cii 2018
|
||
|
|
||
|
*/
|
||
|
|
||
|
#ifndef BSA_TES4BSA_FILE_H
|
||
|
#define BSA_TES4BSA_FILE_H
|
||
|
|
||
|
#include <stdint.h>
|
||
|
#include <string>
|
||
|
#include <vector>
|
||
|
#include <map>
|
||
|
|
||
|
#include <OgreDataStream.h>
|
||
|
|
||
|
|
||
|
namespace Bsa
|
||
|
{
|
||
|
class TES4BSAFile
|
||
|
{
|
||
|
public:
|
||
|
struct FileRecord
|
||
|
{
|
||
|
std::uint32_t size;
|
||
|
std::uint32_t offset;
|
||
|
|
||
|
std::string fileName; // NOTE: for testing hash collision only, see TEST_UNIQUE_HASH
|
||
|
|
||
|
FileRecord() : size(0), offset(-1) {}
|
||
|
};
|
||
|
|
||
|
private:
|
||
|
/// Filenames string buffer
|
||
|
std::vector<char> mStringBuf;
|
||
|
|
||
|
/// True when an archive has been loaded
|
||
|
bool isLoaded;
|
||
|
|
||
|
bool mCompressedByDefault;
|
||
|
bool mEmbeddedFileNames;
|
||
|
|
||
|
std::map<std::uint64_t, FileRecord> mFiles;
|
||
|
typedef std::map<std::uint64_t, FileRecord> FileList;
|
||
|
|
||
|
struct FolderRecord
|
||
|
{
|
||
|
std::uint32_t count;
|
||
|
std::uint32_t offset;
|
||
|
std::map<std::uint64_t, FileRecord> files;
|
||
|
};
|
||
|
std::map<std::uint64_t, FolderRecord> mFolders;
|
||
|
|
||
|
FileRecord getFileRecord(const std::string& str) const;
|
||
|
|
||
|
/// Used for error messages and getting files
|
||
|
std::string mFilename;
|
||
|
|
||
|
/// Error handling
|
||
|
void fail(const std::string &msg);
|
||
|
|
||
|
/// Read header information from the input source
|
||
|
void readHeader();
|
||
|
|
||
|
public:
|
||
|
TES4BSAFile()
|
||
|
: isLoaded(false), mCompressedByDefault(false), mEmbeddedFileNames(false)
|
||
|
{ }
|
||
|
|
||
|
/// Open an archive file.
|
||
|
void open(const std::string &file);
|
||
|
|
||
|
/// Check if a file exists
|
||
|
bool exists(const std::string& file) const;
|
||
|
|
||
|
Ogre::DataStreamPtr getFile(const std::string& file);
|
||
|
|
||
|
/// Get a list of all files
|
||
|
const FileList &getList() const // FIXME
|
||
|
{ return mFiles; }
|
||
|
};
|
||
|
}
|
||
|
|
||
|
#endif
|